To BTAxis:
Erm, Odie, I think you're missing the point. He was saying the game was bad BECAUSE it uses 3D graphics. Which isn't true, it's just the old "blah blah 3D graphics are all that matters in games these days blah blah need to go back to the old days when games had to be good to be successful blah blah" argument, except he doesn't know what he's talking about and is just trying to seem like a "better gamer" than the rest of us.
X-COM was a great game. It also had its flaws no matter what anyone says. UFO:AI aims to be a different game, and you can like that or not, but if you don't like it why are you even still here?
Ah, indeed, i think i missed the point altogether..... my bad. I reread the post and realised what he meant - that the team should not be focusing on 3D and instead on the gameplay and 'other areas'..... my bad.
which brings me to the following feedback then....
Fistleaf,
Okie, i think i had enuf of hearing your comment after 6 entries..... and after your 2nd and last comment to BTAxis. Even though BT and I do not always agree on everything, you might want to know that he IS the spokesman for the dev team....... and FYI, he IS the admin. i.e. He can simply Shut U Up and PBan u from forum.
With that establish, here's what i thnk of the past posts u had:
First off, let me say i did went thru all your posts (6) and i ma listing 5 of em (relevant to responses).
Currently, once the dropship is targeted by a UFO, it is most probably the end of the dropship with everyone on board. This is not fun, especially when you can only hire a few soldiers every month. There should be a chance for the dropship to escape, maybe in the form of an expensive upgrade installed on the dropship.
On this point, probably becos of the fact u r new, u should know that there is such a thing as strategy. U CAN escape, just depending on your distance on the nearest base. (Btw, i do not even know the version of the UFOAI u r running..... and the OS you are running this on).
Again on the latter part of that same comment..... its due to a lack of experience in the game that u should realise that this IS UFOAI, and NOT Xcom...... (which will quickly lead to my 2nd comment later).
What I mean is: how can Alien Invasion be at least as good as XCOM?
There are so many commercial versions of XCOM-like games like UFO:Afterlight/Aftermath/Extraterrestrials, but none has really achieved the cult status of the original XCOM. Alien Invasion may end up as just another wannabe.
Maybe u should have read the wiki. UFOAI may be inspired from XCOM, but UFOAI is NOT going to be XCOM CLONE. Certainly this is better than XCOM in many ways:
1) It is 3D engine.
2) It has a revolutionary team of ppl who are FYI -> Devoting a HUGE tons of their time.
3) This IS FREEWARE and OPEN SOURCE and NOT commercial. Hence, its is TONS better. (If you think you can code faster and better, get the codes, understand em and take it from there.... i assure u, as a programmer, that this IS DIFFICULT.....). [for the records, they ARE using C programming to a certain extent......u can try it. Then comment appropriately....)
4) This is tons better, becos..... they ARE improving this game FAST AND FURIOUS..... every comment so far put in, bugs and all, have ppl working on em. And they are not complaining..... like whiners.....
5) And oh oh oh, why is this better than XCOM? Its an ALIVE project.... XCOM with all due respect.... is NOT going to improve..... this IS evolving even as we speak.
Again, that brings me to a point i would give u as an advise -> Respect the way any game is to be made, it may not be exactly the way u want it, since u have something as a benchmark; But definately it will turn out to be something probably more than u expect.... after all, Xcom is so long ago.
That could be the reason why there is no worthy successor to XCOM1. Maybe game creators should wake up & see what the real problem is, instead of concentrating on 3D graphics and more of everything. More doesn't mean better.
THAT -> could be the reason why there is no worthy successor -> Look. We are NOT succeeding XCOM. We are building something DIFFERENT from XCOM. This game was designed to be 3D graphics -> Hence, why NOT concentrate on 3D? The graphics team are working day and night on this.... if u r NOT going to complement them for a good job already well done.... then dun say anithing. Have u even seen the graphics already???
PS: This BTW is still in 2.3 Development stage. If u have been downloading my betas for beta testers.... then u SHOULD know from my download page at nakido that THIS IS FULL OF BUGS, NOT OFFICIAL RELEASES, and FOR BETA TESTERS (YES, i have to emphasize tat again).
If u dun like the bugs, go for 2.2.1.
And the game developers DO KNOW what the problems (and bugs) are.... they are working on it, and so are all of the beta testers here...... Do u even know what u r talking abt? Do u even know what bugs there are? Do u even know what and who are working on what and when? Hmmmmm....
What are you getting so angry about? Where in my posts did I mention anything about UFO:AI being a bad game? Where did I mention that I am a "better gamer"? I am just bringing up for discussion how the game can be better.
You are using your own prejudices to put down others who give sugggestions.
If the admin is so aggressive and cannot accept suggestions, then I guess, yeah, I should not be here at all.
On part 1 of this post: U did mention that UFOAI is a bad game -> Your previous post indicated problems..... and the need to abandon 3D..... which will NOT be possible OR logical. Why should the project abandon 3D? *ponders hard*
That could be the reason why there is no worthy successor to XCOM1. Maybe game creators should wake up & see what the real problem is, instead of concentrating on 3D graphics and more of everything. More doesn't mean better.
This statement can be an implying that no matter how UFOAI (or for the records here, ANY GAME) improves and evolves, it can NOT come close to how 'good' XCOM1 will be...... Sigh.
And btw, more DOES means better (most of the time). Let me ask u, if XCOM1 turns 3d, becomes better graphics, better music, allows longer better storyline, have more research and have options to conquer alien's homeworld, is it not going to be better?
Maybe not for u. Well, I thnk for most of the die-hard fans like myself out there of XCOM1, we would applaud both our hands AND legs..... and for the record -> I am odie, the cute yellow dog in garfield : My paws too.
On your 2nd part-> If the admin is so aggressive and cannot accept suggestions, then I guess, yeah, I should not be here at all.
I thnk first off, who says they cannot accept suggestions? They do. And btw, they may be aggressive, depending on the initial behaviour. Sigh. And yes, maybe if u have nothing constructive...... maybe u should not even be here. Please, spend your valuable time and resources elsewhere ok? I give u my blessings.
Now the pot is calling the kettle black. I did not use a single vulgar term whereas you called me "bullshit". You sound like a teenager by your use of language.
I am trying to be civilized and reason with you but you persist to be stuck up and undiplomatic.
You do not deserve to be an admin at all and should take up lessons on public relations.
*Sigh*. Well, look, if u look back to your post nos 3, and BTAxis response to your statement, he called the idea bullshit. And FYI, BTAxis is NOT a teenager. lol. At least going by his user info. Hahaha..... His use of language is more like a standard adult who well, may not have the best of manners after a series of non constructive comments heard.
Dun stereotype ppl is the lesson to be learnt here.
Btw, from the last 5 posts...... u hardly seemed diplomatic here or 'civilized' apart from maybe post nos 1.
And btw, he DOES deserve to be an admin, though not the usual nice nice gal gal u see in games' forums.... he is one of the original fellows on the dev team (2nd generation) who revives the project, help set many of the directions and focuses of the project..... Let say 'quoting from BTAxis' himself, he is the spokesman for the project.
If he does not speak up and stand firm on the original directions and focus made by Mattn and team, we would have sidetracked from many ideas and input (including from myself definately, my bad). So, as much as he does not have a pleasant job to do (such as putting down certain ideas so project can stay on track) and have to be well.... 'rude' sometimes, i still think he deserves to be an admin. Lol.
And as for u, back to the last comment from u..... seriously, quoting yourself, i think 'you sound like a teenager by your use of language' too..... honestly. Hence, do take up some public relations lessons too yourself ok?
Okie, enuf time wasted here. Back to tracking the other threads.