- m -
- m
: md4.cpp
- m_libtrace_data
: addr2line.cpp
- m_numPools
: mem.cpp
- m_panic_stop
: g_local.h
, g_main.cpp
- m_poolList
: mem.cpp
- m_rage
: g_main.cpp
, g_local.h
- m_rage_stop
: g_local.h
, g_main.cpp
- m_sanity
: g_local.h
, g_main.cpp
- mapbrushes
: bsp.h
, map.cpp
- mapCond
: sv_rma.cpp
- mapCount
: test_game.cpp
- mapcycleCount
: sv_mapcycle.cpp
- mapcycleList
: sv_mapcycle.cpp
- mapData
: test_routing.cpp
- mapdef_vals
: scripts.cpp
- mapFilename
: ufo2map.cpp
- mapLock
: sv_rma.cpp
- mapName
: test_routing.cpp
- mapParticles
: cl_particle.cpp
- mapplanes
: bsp.h
, map.cpp
- mapSem
: sv_rma.cpp
- mapStr
: test_mapdefmassrma.cpp
, test_rma.cpp
- mapTiles
: bsp.h
, ufoslicer.cpp
, test_routing.cpp
, bsp.cpp
- mapZBorder
: cl_battlescape.cpp
- marketCallbacks
: cp_market_callbacks.cpp
- masterserver_url
: common.cpp
, common.h
- masterServerHeartBeatThread
: sv_main.cpp
- materialDescriptions
: ui_node_material_editor.cpp
- materialsCnt
: map.cpp
- materialStageValues
: ui_node_material_editor.cpp
- materialValues
: ui_node_material_editor.cpp
- MAX_ALPHA_VALUE
: cp_overlay.cpp
- MAX_CRASHEDUFO_CONDITION
: cp_missions.cpp
- MAX_DETECTING_RANGE
: cp_ufo.cpp
- MAX_POS_LOOP
: cp_missions.cpp
, cp_missions.h
- MAX_ZOOM
: cl_camera.cpp
, cl_camera.h
- maxclients
: test_rma.cpp
- maxfd
: net.cpp
- maxlen
: r_gl.h
- maxplanenums
: csg.cpp
- menuKeyBindings
: cl_keys.cpp
, cl_keys.h
- MESH_SHADOW_ALPHA
: r_mesh.cpp
- MESH_SHADOW_MAX_DISTANCE
: r_mesh.cpp
- messageList_scroll
: cp_messageoptions_callbacks.cpp
- messageList_size
: cp_messageoptions_callbacks.cpp
- messageSettings
: cp_messageoptions.cpp
, cp_messageoptions.h
- messageStack
: ui_node_messagelist.cpp
- MIN_CRASHEDUFO_CONDITION
: cp_missions.cpp
- MIN_DIST_BASE
: cp_geoscape.cpp
- MIN_ZOOM
: cl_camera.cpp
, cl_camera.h
- minMissingSolids
: sv_rma.cpp
- minplanenums
: csg.cpp
- missionCallbacks
: cp_mission_callbacks.cpp
- mn_base_title
: cp_base_callbacks.cpp
- mn_uppreavailable
: cp_ufopedia.cpp
- mn_uppretext
: cp_ufopedia.cpp
- mob_death
: g_local.h
, g_main.cpp
- mob_shoot
: g_local.h
, g_main.cpp
- mob_wound
: g_local.h
, g_main.cpp
- mod_base
: r_model_brush.cpp
- mod_extensions
: r_model.cpp
, sv_world.cpp
- modalBackground
: ui_node_window.cpp
- mode
: ui_node_geoscape.cpp
- mof_civilian
: g_local.h
, g_main.cpp
- mof_enemy
: g_main.cpp
, g_local.h
- mof_teamkill
: g_local.h
, g_main.cpp
- mof_watching
: g_main.cpp
, g_local.h
- mon_teamfactor
: g_local.h
, g_main.cpp
- monthLength
: cp_time.cpp
- mor_attacker
: g_local.h
, g_main.cpp
- mor_brave
: g_local.h
, g_main.cpp
- mor_default
: g_local.h
, g_main.cpp
- mor_distance
: g_local.h
, g_main.cpp
- mor_pain
: g_main.cpp
, g_local.h
- mor_panic
: g_local.h
, g_main.cpp
- mor_regeneration
: g_main.cpp
, g_local.h
- mor_shaken
: g_local.h
, g_main.cpp
- mor_victim
: g_local.h
, g_main.cpp
- mouseActor
: cl_actor.cpp
- mouseDraggingPos
: cl_actor.cpp
- mouseLastPos
: cl_actor.cpp
- mousePos
: cl_actor.h
, cl_actor.cpp
- mousePosTargettingAlign
: cl_actor.cpp
- mousePosX
: cl_input.cpp
, cl_input.h
- mousePosY
: cl_input.cpp
, cl_input.h
- mouseScrollX
: ui_node_text.cpp
, ui_node_messagelist.cpp
, ui_node_panel.cpp
, ui_node_optiontree.cpp
, ui_node_optionlist.cpp
- mouseScrollY
: ui_node_messagelist.cpp
, ui_node_text.cpp
, ui_node_panel.cpp
, ui_node_optionlist.cpp
, ui_node_optiontree.cpp
- mouseSpace
: cl_input.h
, cl_input.cpp
- moveModeDescriptions
: cl_hud.cpp
- mp_chatMessageStack
: cl_game_multiplayer.cpp
- mpCallbacks
: mp_callbacks.cpp
- msgBuffer
: cl_keys.h
, cl_keys.cpp
- msgBufferLen
: cl_keys.h
, cl_keys.cpp
- msgIDHash
: cl_language.cpp
- msgIDs
: cl_language.cpp
- msgIDText
: cl_language.cpp
- msgMode
: cl_keys.cpp
, cl_keys.h
- msgOptionsCallbacks
: cp_messageoptions_callbacks.cpp
- msgOptionsCmds
: cp_messageoptions.cpp
- msoMenuState
: cp_messageoptions_callbacks.cpp
- multi
: cl_http.cpp
- multiplayerCmds
: cl_game_multiplayer.cpp
- music
: s_music.cpp
- musicArrayLength
: s_music.cpp
- musicArrays
: s_music.cpp
- musicCmds
: s_music.cpp
- MWW
: aabb.h