Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:
- h -
- H
: md4.cpp
- half1x1Width
: routing.cpp
- half2x2Width
: routing.cpp
- halfBoxSize
: cl_actor.cpp
- halfMicrostepSize
: routing.cpp
- handleCount
: cl_http.cpp
- HAPPINESS_ALIEN_MISSION_LOSS
: cp_nation.cpp
- HAPPINESS_MAX_MISSION_IMPACT
: cp_nation.cpp
- HAPPINESS_SUBVERSION_LOSS
: cp_mission_buildbase.cpp
- HAPPINESS_UFO_SALE_GAIN
: cp_uforecovery_callbacks.cpp
- HAPPINESS_UFO_SALE_LOSS
: cp_uforecovery_callbacks.cpp
- HARD_LINKED_GAME
: config_android.h
- hardwareType_t
: r_local.h
- hash
: r_font.cpp
- HASH_Add
: common.h
- HASH_Clear()
: hashtable.cpp
, hashtable.h
- HASH_CloneTable()
: hashtable.cpp
, hashtable.h
- HASH_Count()
: hashtable.cpp
, hashtable.h
- HASH_Delete
: common.h
- HASH_DeleteTable()
: hashtable.cpp
, hashtable.h
- HASH_Get()
: hashtable.cpp
, hashtable.h
- HASH_INDEX
: hashtable.h
- HASH_Insert()
: hashtable.cpp
, hashtable.h
- HASH_NewTable()
: hashtable.cpp
, hashtable.h
, hashtable.cpp
- HASH_Remove()
: hashtable.cpp
, hashtable.h
- HASH_SIZE
: faces.cpp
- HASH_TABLE_SIZE
: hashtable.cpp
- hashTable_compare
: hashtable.h
- HASHTABLE_H
: hashtable.h
- hashTable_hash
: hashtable.h
- HashVec()
: faces.cpp
- hashverts
: faces.cpp
- HasLight()
: patches.cpp
- hat_keys
: cl_joystick.cpp
- HAVE_MXML_H
: config_android.h
- HAVE_SYS_UTSNAME_H
: config_android.h
- HAVE_THEORA_THEORA_H
: config_android.h
- HEADER_LUMPS
: defines.h
- HEARTBEAT_SECONDS
: sv_main.cpp
- HERD_DIST
: g_ai.cpp
- HERD_THRESHOLD
: g_ai.cpp
- herdPathingTable
: g_ai.cpp
- HIDE_DIST
: g_ai.cpp
- HIDECHAR
: ui_node_textentry.cpp
- hidePathingTable
: g_ai.cpp
- HIGH_LAT
: mathlib.h
- histCount
: unix_console.cpp
- histCurrent
: unix_console.cpp
- historyLine
: cl_keys.cpp
, cl_keys.h
- HOLD_DIST
: g_ai.cpp
- HOS_Entry()
: cp_hospital_callbacks.cpp
- HOS_EntryWoundData()
: cp_hospital_callbacks.cpp
- HOS_GetInjuryLevel()
: cp_hospital.cpp
, cp_hospital.h
- HOS_GetInjuryLevelString()
: cp_hospital_callbacks.cpp
- HOS_GetRank()
: cp_hospital_callbacks.cpp
- HOS_HealCharacter()
: cp_hospital.cpp
, cp_hospital.h
- HOS_HealWounds()
: cp_hospital.cpp
- HOS_HospitalAllowed()
: cp_base.h
, cp_hospital.cpp
- HOS_HospitalRun()
: cp_hospital.cpp
, cp_hospital.h
- HOS_ImplantDetails_f()
: cp_hospital_callbacks.cpp
- HOS_Init_f()
: cp_hospital_callbacks.cpp
- HOS_InitCallbacks()
: cp_hospital_callbacks.cpp
, cp_hospital_callbacks.h
- HOS_InitStartup()
: cp_hospital.cpp
, cp_hospital.h
- HOS_LoadXML()
: cp_hospital.cpp
, cp_save.h
- HOS_NeedsHealing()
: cp_hospital.cpp
, cp_hospital.h
- HOS_SaveXML()
: cp_hospital.cpp
, cp_save.h
- HOS_ShutdownCallbacks()
: cp_hospital_callbacks.cpp
, cp_hospital_callbacks.h
- hospitalCmds
: cp_hospital_callbacks.cpp
- HOURS_PER_DAY
: common.h
- HOURS_PER_ONE_INTEREST
: cp_campaign.h
- hoveredNode
: ui_input.cpp
- http_callback_t
: http.h
- HTTP_Cleanup()
: http.cpp
, http.h
- HTTP_Encode()
: http.cpp
, http.h
- HTTP_ExtractComponents()
: http.cpp
, http.h
- HTTP_GetToFile()
: http.h
, http.cpp
- HTTP_GetURL()
: http.cpp
, http.h
- HTTP_GetURLInternal()
: http.cpp
- HTTP_Header()
: http.cpp
, http.h
- HTTP_InitStartup()
: cl_http.cpp
, cl_http.h
- http_proxy
: common.cpp
, common.h
- HTTP_PutFile()
: http.cpp
, http.h
- HTTP_Recv()
: http.cpp
, http.h
- HTTP_ResolvURL()
: http.cpp
- http_timeout
: common.h
, common.cpp
- HTTPDL_ABORT_HARD
: cl_http.cpp
- HTTPDL_ABORT_NONE
: cl_http.cpp
- HTTPDL_ABORT_SOFT
: cl_http.cpp
- HUD_ActorSelectionChangeListener()
: cl_hud.cpp
- HUD_ActorWoundData_f()
: cl_hud.cpp
- HUD_CalcReloadTime()
: cl_hud_callbacks.cpp
, cl_hud_callbacks.h
- HUD_CheckCLHud()
: cl_hud.cpp
- HUD_CheckFiremodeReservation()
: cl_hud.cpp
- HUD_CheckReload()
: cl_hud_callbacks.cpp
- HUD_CheckShooting()
: cl_hud_callbacks.cpp
- HUD_CvarCheckMNHud()
: cl_hud.cpp
- HUD_DisplayActions()
: cl_hud.cpp
- HUD_DisplayActions_f()
: cl_hud.cpp
- HUD_DisplayFiremodeEntry()
: cl_hud.cpp
- HUD_DisplayFiremodes_f()
: cl_hud.cpp
- HUD_DisplayImpossibleReaction()
: cl_hud.cpp
- HUD_DisplayMessage()
: cl_hud.h
, cl_hud.cpp
- HUD_DisplayPossibleReaction()
: cl_hud.cpp
- HUD_DrawMouseCursorText()
: cl_hud.cpp
- HUD_ExecuteAction_f()
: cl_hud_callbacks.cpp
- HUD_FireWeapon_f()
: cl_hud_callbacks.cpp
- HUD_GetFireDefinitionForHand()
: cl_hud_callbacks.h
, cl_hud_callbacks.cpp
- HUD_GetLeftHandWeapon()
: cl_hud_callbacks.cpp
, cl_hud_callbacks.h
- HUD_GetMinimumTUsForUsage()
: cl_hud.cpp
- HUD_GetPenaltyString()
: cl_hud.cpp
- HUD_InitCallbacks()
: cl_hud_callbacks.cpp
, cl_hud_callbacks.h
- HUD_InitStartup()
: cl_hud.h
, cl_hud.cpp
- HUD_InitUI()
: cl_hud.h
, cl_hud.cpp
- HUD_LeftHandChangeListener()
: cl_hud.cpp
- HUD_MapDebugCursor()
: cl_hud.cpp
- HUD_PopupFiremodeReservation()
: cl_hud.cpp
- HUD_PopupFiremodeReservation_f()
: cl_hud.cpp
- HUD_ReactionFireGetTUs()
: cl_hud.h
, cl_hud.cpp
- HUD_ReloadLeft_f()
: cl_hud_callbacks.cpp
- HUD_ReloadRight_f()
: cl_hud_callbacks.cpp
- HUD_RemainingTUs_f()
: cl_hud.cpp
- HUD_RightHandChangeListener()
: cl_hud.cpp
- HUD_SelectReactionFiremode_f()
: cl_hud.cpp
- HUD_SetMoveMode_f()
: cl_hud_callbacks.cpp
- HUD_SetShootReservation()
: cl_hud.cpp
- HUD_SetWeaponButton()
: cl_hud.cpp
- HUD_ShotReserve_f()
: cl_hud.cpp
- HUD_ToggleCrouchReservation_f()
: cl_hud_callbacks.cpp
- HUD_ToggleReaction_f()
: cl_hud_callbacks.cpp
- HUD_TUChangeListener()
: cl_hud.cpp
- HUD_Update()
: cl_hud.h
, cl_hud.cpp
- HUD_UpdateActor()
: cl_hud.cpp
- HUD_UpdateActorCvar()
: cl_hud.cpp
- HUD_UpdateActorFireMode()
: cl_hud.cpp
- HUD_UpdateActorLoad_f()
: cl_hud.cpp
- HUD_UpdateActorMove()
: cl_hud.cpp
- HUD_UpdateActorStats()
: cl_hud.h
, cl_hud.cpp
- HUD_UpdateButtons()
: cl_hud.cpp
- HUD_UpdateCursor()
: cl_hud.h
, cl_hud.cpp
- HUD_UpdateReactionFiremodes()
: cl_hud.cpp
- HUD_UsableReactionTUs()
: cl_hud.cpp
- HUD_WeaponCanBeReloaded()
: cl_hud.cpp
- hudRadar_t
: ui_node_radar.cpp
- hudRadarImage_t
: ui_node_radar.cpp
- humanAircraftType_t
: inv_shared.h
- hwclass
: common.cpp
, common.h