- b -
- b
: hudRadar_s
- B
: mdfour
- background
: abstractOptionExtraData_t
, buttonExtraData_s
, checkboxExtraData_t
, panelExtraData_t
, radioButtonExtraData_s
, spinnerExtraData_t
, textEntryExtraData_s
, windowExtraData_t
- backlerp
: animState_s
, modelInfo_t
- base
: aircraftSlot_s
, building_s
, cgame_import_s
, hudRadar_s
, mission_s::missionData_t
, opening_s
, salary_s
, technology_s
- base_names
: _libtrace_data
, swig_lua_class
- basecost
: campaign_s
- baseHired
: Employee
- baseid
: baseExtraData_s
- basePath
: MapInfo
- bases
: ccs_s
, swig_lua_class
- basesAttacked
: stats_s
- basesBuilt
: stats_s
- baseStatus
: base_s
- baseTemplates
: ccs_s
- baseUpkeep
: salary_s
- batchCount
: rendererData_t
- batteries
: base_s
, installation_s
- battleParameters
: ccs_s
- bboxes
: bbox_arrays_s
- bboxes_index
: bbox_arrays_s
- beam
: aircraftProjectile_s
, craftitem_s
- beamColor
: craftitem_s
- behaviour
: uiNode_t
- bEquipment
: base_s
- bevel
: side_s
- bgcolor
: cgame_export_s
, seq2D_s
, uiNode_t
- bidAircraft
: market_s
- bidItems
: market_s
- binaryExpressionParserError
: BinaryExpressionParser
- bits
: MD5Context
- bleedingFactor
: BodyPartData
- blend
: materialStage_s
, ptl_s
, uiSprite_t
- blend_dest
: rstate_s
- blend_enabled
: rstate_s
- blend_src
: rstate_s
- blendScale
: sphere_s
- blendTexture
: sphere_s
- block_xh
: mapConfig_s
- block_xl
: mapConfig_s
- block_yh
: mapConfig_s
- block_yl
: mapConfig_s
- blockCount
: memPool_t
- blocked
: baseBuildingTile_s
- blocks
: memPool_t
- bloomBuffer0
: rstate_s
- bloomBuffer1
: rstate_s
- blur_enabled
: rstate_s
- body
: character_s
, Edict
, eventMail_s
, teamDef_s::model_t
- bodySkin
: character_s
, le_s
, teamDef_s::model_t
- bodyTemplate
: teamDef_s
- bodyTemplates
: csi_s
- boneMatrix
: mAliasFrame_s
- bonenum
: mAliasBoneVertex_s
- bones
: mAliasModel_s
- bonesVertexes
: mAliasMesh_s
- border
: seq2D_s
, uiNode_t
, uiSprite_t
- bordercolor
: seq2D_s
, uiNode_t
- botSentinel
: memBlock_t
- bottomIcon
: spinnerExtraData_t
- bounce
: fireDef_s
, ptl_s
- bounceFac
: fireDef_s
- bounceFraction
: terrainType_s
- bounceSound
: fireDef_s
- box
: game_import_s
, uiNode_t
- box_brush
: dMapTile_t
, MapTile
- box_headnode
: dMapTile_t
, MapTile
- box_leaf
: dMapTile_t
, MapTile
- box_planes
: dMapTile_t
, MapTile
- bpp
: cgame_import_s
- brBox
: bspbrush_s
- breakLoop
: uiCallContext_s
- brightness
: mapConfig_s
- brush
: side_s
- brushContentFlags
: cBspBrush_s
, dBspBrush_t
- brushCount
: rendererData_t
- brushes
: dMapTile_t
, MapTile
- brushlist
: node_s
- brushnum
: mapbrush_s
- brushsides
: dMapTile_t
, MapTile
- bsp
: bspRenderRef_s
, model_s
- bspmodel
: r_array_state_s
- buf
: cgame_import_s
, MD5Context
, pending_event_s
- buffer
: ase_t
, cgame_import_s
, consoleHistory_t
, font_s
, game_import_s
, music_s
, script_t
, sha2_context
- bufferMapTile
: rlocals_s
- buffers0
: rstate_s
- buffers1
: rstate_s
- buffers2
: rstate_s
- building
: aircraft_s
, baseBuildingTile_s
- buildings
: baseTemplate_s
, ccs_s
- buildingStatus
: building_s
- buildingTemplates
: ccs_s
- buildingType
: building_s
- buildStart
: installation_s
- buildTime
: building_s
, installationTemplate_s
- bullets
: aircraftProjectile_s
, craftitem_s
- bump
: material_s
- burst
: leakyBucket_s
- byte_before_the_zipfile
: file_in_zip_read_info_s
, unz_s
- byteCount
: memPool_t
- byteFormat
: r_framebuffer_t