void NET_ReadFormat(dbuffer *buf, const char *format,...)
The user-friendly version of NET_ReadFormat that reads variable arguments from a buffer according to ...
bool S_LoadAndPlaySample(const char *s, const vec3_t origin, float attenuation, float volume)
does what the name implies in just one function to avoid exposing s_sample_t
int CL_ExplodeTime(const struct eventRegister_s *self, dbuffer *msg, eventTiming_t *eventTiming)
Decides when the explode event should get executed. This in the impact time.
const char * CL_ConvertSoundFromEvent(char *sound, size_t size)
Some sound strings may end on a '+' to indicate to use a random sound which can be identified by repl...
void Com_DPrintf(int level, const char *fmt,...)
A Com_Printf that only shows up if the "developer" cvar is set.
#define SND_VOLUME_DEFAULT