UFO: Alien Invasion
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e_event_actorshoothidden.h File Reference
#include "../../e_main.h"

Go to the source code of this file.

Functions

void CL_ActorShootHidden (const eventRegister_t *self, dbuffer *msg)
 Shoot with weapon but don't bother with animations - actor is hidden. More...
 
int CL_ActorShootHiddenTime (const eventRegister_t *self, dbuffer *msg, eventTiming_t *eventTiming)
 Decides if following events should be delayed. More...
 

Function Documentation

int CL_ActorShootHiddenTime ( const eventRegister_t self,
dbuffer msg,
eventTiming_t eventTiming 
)