UFO: Alien Invasion
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#include "../../e_main.h"
Go to the source code of this file.
Functions | |
void | CL_ActorReactionFireChange (const eventRegister_t *self, dbuffer *msg) |
Network event function for reaction fire mode changes. Responsible for updating the HUD with the information that were received from the server. More... | |
void CL_ActorReactionFireChange | ( | const eventRegister_t * | self, |
dbuffer * | msg | ||
) |
Network event function for reaction fire mode changes. Responsible for updating the HUD with the information that were received from the server.
self | The event pointer |
msg | The network message to parse the event data from |
Definition at line 39 of file e_event_actorreactionfirechange.cpp.
References CL_ActorGetChr(), INVSH_GetItemByIDX(), LE_Get(), LE_NotFoundError, NET_ReadFormat(), character_s::RFmode, FiremodeSettings::set(), and UI_ExecuteConfunc().