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ui_node_option.h
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1 
5 /*
6 Copyright (C) 2002-2020 UFO: Alien Invasion.
7 
8 This program is free software; you can redistribute it and/or
9 modify it under the terms of the GNU General Public License
10 as published by the Free Software Foundation; either version 2
11 of the License, or (at your option) any later version.
12 
13 This program is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
16 
17 See the GNU General Public License for more details.
18 
19 You should have received a copy of the GNU General Public License
20 along with this program; if not, write to the Free Software
21 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
22 
23 */
24 
25 #pragma once
26 
27 #include "../ui_nodes.h"
28 #include "ui_node_abstractnode.h"
29 
30 class uiOptionNode : public uiLocatedNode {
31  void onPropertyChanged(uiNode_t* node, const value_t* property) override;
32  void doLayout(uiNode_t* node) override;
33 };
34 
35 void UI_RegisterOptionNode(uiBehaviour_t* behaviour);
36 
37 extern const uiBehaviour_t* ui_optionBehaviour;
38 
39 #define OPTIONEXTRADATA_TYPE optionExtraData_t
40 #define OPTIONEXTRADATA(node) UI_EXTRADATA(node, OPTIONEXTRADATA_TYPE)
41 #define OPTIONEXTRADATACONST(node) UI_EXTRADATACONST(node, OPTIONEXTRADATA_TYPE)
42 
44 typedef struct optionExtraData_s {
45  char label[MAX_VAR];
46  char value[MAX_VAR];
49  bool flipIcon;
51  /* status */
52  bool collapsed;
54  /* cache */
55  bool truncated;
56  int childCount;
57  bool hovered;
60 
61 int UI_OptionUpdateCache(uiNode_t* option);
62 uiNode_t* UI_AllocOptionNode(const char* name, const char* label, const char* value);
63 
64 void UI_Option_SetLabel (uiNode_t* node, const char* text);
65 void UI_Option_SetValue (uiNode_t* node, const char* text);
66 void UI_Option_SetIconByName (uiNode_t* node, const char* name);
67 
char value[MAX_VAR]
uiSprite_t * icon
int UI_OptionUpdateCache(uiNode_t *option)
update option cache about child, according to collapse and visible status
void onPropertyChanged(uiNode_t *node, const value_t *property) override
#define MAX_VAR
Definition: shared.h:36
char label[MAX_VAR]
const uiBehaviour_t * ui_optionBehaviour
Atomic structure used to define most of the UI.
Definition: ui_nodes.h:80
struct optionExtraData_s optionExtraData_t
Option definition.
node behaviour, how a node work
Definition: ui_behaviour.h:39
QGL_EXTERN GLuint GLsizei GLsizei GLint GLenum GLchar * name
Definition: r_gl.h:110
void UI_Option_SetLabel(uiNode_t *node, const char *text)
void UI_Option_SetValue(uiNode_t *node, const char *text)
Option definition.
void UI_RegisterOptionNode(uiBehaviour_t *behaviour)
uiNode_t * UI_AllocOptionNode(const char *name, const char *label, const char *value)
Initializes an option with a very little set of values.
void UI_Option_SetIconByName(uiNode_t *node, const char *name)
void doLayout(uiNode_t *node) override
Call to update the node layout. This common code revalidates the node tree.