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UFO: Alien Invasion
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icon_project.png UFO: Alien Invasion / Closed Bug report #898 2.2 Trunk 10848 - aliens show up as purple diamonds again
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This issue has been closed with status "Closed" and resolution "Not determined".
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Description
[http://sourceforge.net/p/ufoai/bugs/898 Item 898] imported from sourceforge.net tracker on 2013-01-28 18:38:45

I got the same error reported in bug #1774385. As tlh2000 requested a log file in developer mode, I switched to developer mode ("set developer 1") as soon as I saw those purple diamonds aliens on that mission, and now I'm attaching the log file I got (archived in RAR, as it's too big to upload directly). I hope this would help.

I should note this problem happened before (bug #1769165), but it was fixed.

Also - this is probably not related to this bug, but the developer mode showed a few "Grid_Fall: z (height) out of bounds): z=240 max=8" lines, which caused me to think there is a problem with the map itself (estate01d0


Win XP SP1
UFO: AI 2.2 trunk 10848

===== Comments Ported from Sourceforge =====

====== smalul10 (2007-08-16 22:09:13) ======

The log file, trunk 10848, developer mode, no aliens model
====== nobody (2007-08-17 04:35:26) ======

Logged In: NO

I've just experienced these pink/purple diamond aliens too.
Running trunk 10839 on opensuse 10.2
Im still familarising myself with the debugging instructions so wasn't able to get any useful details. Although I did take some screenshots. Let me know if you require more details as I believe I can recreate the problem again from loading from saved game.

Garthos
====== nobody (2007-08-17 04:46:57) ======

Logged In: NO

Map: estate01d
...verts: 11673
...edges: 20480
...surface edges: 36504
...planes: 3618
...texinfo: 2706
...faces: 8395
...marksurfaces: 9073
...leafs: 7312
...nodes: 7291
...submodels: 258
pics
stringcmd from client: begin 1556916221

stringcmd from client: spawn 1556916221

Starting the game...
(player 0) It's team 1's round
Anim_Change: No md2 model - can't set animation (stand0) (model: (null))
Garth ended his round
Team 1 ended round, team 7's round started!
Anim_Change: No md2 model - can't set animation (stand0) (model: (null))
Anim_Change: No md2 model - can't set animation (walk0) (model: (null))
Anim_Change: No md2 model - can't set animation (stand0) (model: (null))
Anim_Change: No md2 model - can't set animation (walk0) (model: (null))
Anim_Change: No md2 model - can't set animation (stand0) (model: (null))
Anim_Change: No md2 model - can't set animation (stand0) (model: (null))
Anim_Change: No md2 model - can't set animation (walk0) (model: (null))
Anim_Change: No md2 model - can't set animation (stand0) (model: (null))
Team 7 ended round, team 0's round started!
Team 0 ended round, team 1's round started!
Anim_Change: No md2 model - can't set animation (stand0) (model: (null))
Taking JPG screenshot (at 75% quality)...

====== tlh2000 (2007-08-17 10:00:32) ======

Logged In: YES
user_id=116930
Originator: NO

should be fixed in r10882, r10884, r10885 and r10887
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