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UFO: Alien Invasion
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icon_project.png UFO: Alien Invasion / Closed Bug report #80 Save/load: No buildings in base
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This issue has been closed with status "Closed" and resolution "Not determined".
Issue basics
  • Type of issue
    Bug report
  • Category
    General
  • Targetted for
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  • Status
    Closed
  • Priority
    3. Normal
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    Not triaged
  • Likelihood
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  • Effect
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Description
[http://sourceforge.net/p/ufoai/bugs/80 Item 80] imported from sourceforge.net tracker on 2013-01-28 18:08:35

Steps to reproduce:
Start a new game(Standard campaign), build a base, save
the game, exit, run ufo again and load the game

Expected result:
Game loaded in state, in which it was saved.

Actual result:
There are no buildings in base, no aircraft, no
soldiers, no scientists, money is set to aparently
random amount(even negative values).

I am using Ufo:ai from SVN, rev. 1334, on AMD Athlon XP
running Gentoo Linux. The output to terminal is
attached in bug.txt
===== Comments Ported from Sourceforge =====

====== vikthor_n (2006-06-10 13:08:33) ======

Ufo output to terminal
====== nobody (2006-06-10 18:51:23) ======

Logged In: NO

sorry, but the save/load functions needs a complete rewrite
- because we changed a lot of stings in the latest revisions.
====== tlh2000 (2006-06-11 06:33:30) ======

Logged In: YES
user_id=116930

fixed in rev. 1349
but be warned - your savegames may break from revision to
revision.
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