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CLOSED  Bug report #5644  -  misc_mission trigger crash - Expression: ent.inuse
Posted Feb 09, 2017 - updated Feb 12, 2017
icon_info.png This issue has been closed with status "Closed" and resolution "RESOLVED".
Issue details
  • Type of issue
    Bug report
  • Status
  • Assigned to
    Not assigned to anyone
  • Progress
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Category
  • Resolution
  • Priority
    Not determined
  • Reproducability
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
  • Complexity
    icon_customdatatype.png Trivial
  • Platform
    icon_customdatatype.png Windows
  • Architecture
    icon_customdatatype.png x86
Issue description
Playing 2.5-dev build Feb 8 2017 My testmap always crashes when the misc_mission triggers the destruction af the target. For aliens it works.

Program: ...\ufo.exe File: ...\src\game\g_events.cpp Line: 169

Expression: ent.inuse
Steps to reproduce this issue
Load testmap, move soldier to blue mark (marked by green smoke particle), end turn.