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UFO: Alien Invasion
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icon_project.png UFO: Alien Invasion / Closed Bug report #5546 [battlescape] Overloaded soldier gets a warning whereas he hasn't any TU penalty, thus could fire or heal.
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This issue has been closed with status "Closed" and resolution "CAN'T REPRODUCE".
Issue basics
  • Type of issue
    Bug report
  • Category
    Not determined
  • Targetted for
    Not determined
  • Status
    Closed
  • Progress
  • Priority
    Not determined
User pain
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
Affected by this issue (1)
People involved
Times and dates
Issue details
  • Resolution
    CAN'T REPRODUCE
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Complexity
    Not determined
  • Platform
    Not determined
  • Architecture
    Not determined
Attachments (3)
  • icon_download.png slotquick.savx
    slotquick.savx uploaded Nov 05, 2015 by unknown user
  • /bugs/files/show/488
    ufoaiBattlescape_overloadedPRL2.jpg uploaded Nov 04, 2015 by unknown user
  • /bugs/files/show/487
    ufoaiBattlescape_overloadedPRL1.jpg uploaded Nov 04, 2015 by unknown user
Duplicate issues (0)
This issue does not have any duplicates
Description
When a soldier is overloaded (weight in yellow, then pulsating red), he starts losing max TUs. When max TUs get under a fire mode requirement, a warning window pops up to remind that this fire mode won't be possible for the moment.

What happens here, is that a Portable Rocket Launcher servant get the warning windows that tells that he's under the 24 TUs required to fired a rocket, whereas he's still over the 30s.
Steps to reproduce this issue
# Overload a PRL soldier but not as much as it would be needed for him to get under 24 max TUs.
# Enter a mission
# Select the soldier
# Fire a rocket
Todos (0 / 0)
Issue created
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