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OPEN  Feature request #4023  -  Symlinks for normal- and specularmaps also ?
Posted Aug 02, 2011 - updated Jan 29, 2013
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mattn (tlh2000) has been working on this issue since January 28, 2013 (20:49)
Issue details
  • Type of issue
    Feature request
  • Status
     
    Waiting
  • Assigned to
     mattn
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     mcr2010
  • Owned by
    Not owned by anyone
  • Category
    General
  • Priority
    2. Low
  • Targetted for
    icon_milestones.png Not determined
  • Complexity
    icon_customdatatype.png Not determined
Issue description
Item 539 imported from sourceforge.net tracker on 2013-01-28 20:22:06

We have a lot of copies of especially normalmaps (in the future spec-maps, rm maps, and so on also) in our current repo.

We could reduce the sizes of the installer and specifically the models and textures folders if we would introduce a system to symlink those normalmaps also.

There is one big problem with the symlink stuff though: It is somehow hard to find out if a texture already has a normalmap or a file is symlinked if this is just defined in the symlink txt file, but the file is physically non-existent in its respective folder. The artist does not see the symlinked stuff by looking at specific folder contents !

Maybe a tool could create 1 byte dummy files for all the stuff that is defined via symlinks in the respective folders ?

It should name the symlinked stuff like this: head02(symlink-head01.png).md2 or box012_nm(symlink-box01_nm.png).png

Ofc. the helper script to create the dummy files could also be created at a later time, but it should be created, so artists would have less complications... The dummy files would ofc. be removed from any release version, those are development only.