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Closed Bug report #5543 mansion won via target zone reduces nation happiness
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icon_info.png This issue has been closed with status "Closed" and resolution "RESOLVED".
Description
I got incredibly testing-lucky: The very first mission happened to be mansion! Winning it by occupying the target zone for a number of turns punished me by decreasing nation happiness heavily, probably for not killing all aliens, instead of rewarding me for rescuing all civilians. Maybe winning via target zone should increase nation happiness a little less than by killing all aliens while the same number of civilians survives though.
Steps to reproduce this issue
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Comments (5)
History
Issue basics
  • Type of issue
    Bug report
  • Category
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  • Targetted for
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  • Status
    Closed
  • Progress
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User pain
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    Not triaged
  • Likelihood
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Affected by this issue (1)
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Issue details
  • Resolution
    RESOLVED
  • Reproducability
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