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Open Feature request #5464 extend functionality of misc_mission entity
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DarkRain (darkrainx) has been working on this issue since July 25, 2015 (08:18)
Description
The misc_mission entity can already be used to destroy a target, as done in the fueldump map.
The description > time: if set the entity has to be occupied x rounds to win the mission. implies that it was also meant as an option to win a mission. Imo it would be very usefull if we could use this in the battlescape. E.g. if aliens could win a baseattack if they are able to occupy the command centre or power plant. Phalanx could win by securing the area around a downed UFO, aliens by aproaching the players dropship e.t.c.
Right now, aliens seem to completely ignore the misc_mission. For the player it just does not work.
Comments (5)
History
Issue basics
  • Type of issue
    Feature request
  • Category
    Battlescape
  • Targetted for
    Not determined
  • Status
    Open
  • Priority
    Not determined
User pain
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
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Issue details
  • Complexity
    Not determined
Attachments (1)
  • icon_download.png test map
    workmap.map uploaded Jul 25, 2015 by unknown user
Duplicate issues (0)