UFO: Alien Invasion Issue Tracker
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OPEN  Bug report #5414  -  medkit needs ammo ?
Posted Jan 26, 2015 - updated Jan 29, 2015
Issue details
  • Type of issue
    Bug report
  • Status
     
    Open
  • Assigned to
    Not assigned to anyone
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     anonymissimus
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Category
    Not determined
  • Resolution
    Not determined
  • Priority
    Not determined
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
  • Complexity
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  • Platform
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  • Architecture
    icon_customdatatype.png Not determined
Issue description
Is it intended that medkits can (should) run out of ammunition ? It is more likely to happen in 2.6 with perhaps some usages of stimulants to revive stunned units. Ammunition isn't shown anywhere, and there's no way to reload.
Steps to reproduce this issue
Nothing entered.