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UFO: Alien Invasion
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icon_project.png UFO: Alien Invasion / Open Bug report #5414 medkit needs ammo ?
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Issue basics
  • Type of issue
    Bug report
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  • Status
    Open
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Affected by this issue (1)
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Issue details
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Description
Is it intended that medkits can (should) run out of ammunition ? It is more likely to happen in 2.6 with perhaps some usages of stimulants to revive stunned units.
Ammunition isn't shown anywhere, and there's no way to reload.
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Issue created
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