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Open Bug report #5374 multipart-sliding door not correctly recognized by pathfinding
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aduke1 (aduke1) has been working on this issue since August 17, 2014 (18:42)
Description
In the example map, it is not possible to walk from green to red, although the door is open (see pic). On the other hand, if you go through the door, out of the trigger, and then click your way back fast enough (before the door is closed again), pathfinding will work as expected afterwards. The door that has this problem is part of a group, where the trigger is connected to the other side.
Steps to reproduce this issue
Use the example map. Try to go from green to red.
Comments (2)
History
Issue basics
  • Type of issue
    Bug report
  • Category
    Battlescape
  • Targetted for
    Not determined
  • Status
    Open
  • Priority
    Not determined
User pain
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
Affected by this issue (1)
People involved
Times and dates
  • Posted at
  • Last updated
  • Estimated time
    Not estimated
Issue details
  • Resolution
    Not determined
  • Reproducability
    Always
  • Severity
    Not determined
  • Complexity
    Trivial
  • Platform
    Windows
  • Architecture
    x86
Attachments (2)
  • icon_download.png workmap.map
    workmap.map uploaded Aug 17, 2014 by unknown user
  • /bugs/files/show/332
    ufo10.png uploaded Aug 17, 2014 by unknown user
Duplicate issues (0)