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CLOSED  Bug report #5370  -  enabling/disabling audio doesn´t work correctly in game
Posted Aug 16, 2014 - updated Feb 09, 2015
icon_info.png This issue has been closed with status "Closed" and resolution "RESOLVED".
Issue details
  • Type of issue
    Bug report
  • Status
  • Assigned to
  • Progress
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Time spent
    25 weeks, 1 day, 8 hours
  • Category
    Not determined
  • Resolution
  • Priority
    Not determined
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
  • Complexity
    icon_customdatatype.png Trivial
  • Platform
    icon_customdatatype.png Linux
  • Architecture
    icon_customdatatype.png x86
Issue description
Re-enabling sound (checkbox "Enable Audio") after unchecking it doesn't work, there's no music. UI sounds work. This is while in the geoscape.
If re-enabling happens during a tactical mission, the game crashes.
Even in the first case, the program suspiciously freezes for a second or two.

console output:

------- sound initialization -------
SDL_mixer version: 1.2.11
... requested audio rate: 44100
... driver: 'pulse'
... audio rate: 44100
... audio channels: 2
... loaded ogg vorbis support
Error: Received signal 11.
Steps to reproduce this issue