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icon_project.png UFO: Alien Invasion / Open Bug report #5357 question about RMA algo
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aduke1 (@aduke1) has been working on this issue since July 14, 2014 (11:00)
Issue basics
  • Type of issue
    Bug report
  • Category
    Maps
  • Targetted for
    Not determined
  • Status
    Open
  • Priority
    1. Very low
User pain
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
Affected by this issue (1)
People involved
Times and dates
  • Posted at
  • Last updated
  • Estimated time
    Not estimated
Issue details
  • Resolution
    Not determined
  • Reproducability
    Always
  • Severity
    Not determined
  • Complexity
    Trivial
  • Platform
    Windows
  • Architecture
    x86
Attachments (2)
  • icon_download.png test case
    dummy.7z uploaded Jul 15, 2014 by unknown user
  • icon_download.png dummy.7z
    dummy.7z uploaded Jul 15, 2014 by unknown user
Duplicate issues (0)
This issue does not have any duplicates
Description
I have this as a tile descriptor:<BR>
<BR>
> tile +dummy_w
> {
> 3 3
> 0 1 0
> 0 +14 0
> 0 4 0
> }
<BR>
This works well in my "dummy" system. However, it refuses to chain more than two of these tiles. So, this tile will build a 1x2 assembly, but it will not build 1x3. What is wrong with this?<BR>
If I test the 1x3 assembly, the mapdeftest does not fail, but the log looks like:<BR>
> testMapDefsSingleplayer: Mapdef dummy_1x3 (seed 1405335246)
> testMapDefsSingleplayer: Mapdef dummy_1x3 (param 1x3)
> setting game random seed to 61974
> tiles: -dummy/ub_
> pos:
> tiles: 0
> Rerouted 0 cols for RMA in 0.0s
> checksum for the map '+dummy': 0
> ufo script checksum 615418689
> Used inventory slots after ai spawn: 0
Steps to reproduce this issue
If needed, I can oc provide a map for testing.
Todos (0 / 0)
Issue created
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