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icon_project.png UFO: Alien Invasion / Open Bug report #5309 [SDL2] Fullscreen mode in reduced resolution results in "viewport"
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Basic info: Git branch ufoai_2.5. Ubuntu 13.10 64-bit, Unity-3D desktop, NVIDIA GTX670 with proprietary driver 331.49.

When UFO:AI runs fullscreen with a lower vid_width/vid_height than the OS default, the video mode changes (the monitor confirms this), but the drawing area seems to remain at the original size, so only part of the game can be seen at a time and moving the mouse allows to pan around. The video mode is not restored on exit.

Please see the attached image: the dashed rectangle is the visible area in its initial position. In case it matters, the actual screenshot is a 2560x1600 image with the area outside the "viewport" black.

Version info:
<source lang="shell">$ git rev-parse HEAD

$ lsb_release -d
Description: Ubuntu 13.10

$ uname -a
Linux section9 3.8.0-12-generic #21-Ubuntu SMP Thu Mar 7 19:08:49 UTC 2013 x86_64 x86_64 x86_64 GNU/Linux

$ apt-cache show nvidia-331 | grep ^Version
Version: 331.49-0ubuntu1~xedgers13.10.3
Steps to reproduce this issue
<source lang="shell">./ufo +set vid_mode -1 +set vid_width 1920 +set vid_height 1200 +set vid_fullscreen 1</source>
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