UFO: Alien Invasion Issue Tracker
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OPEN  Bug report #5195  -  GLSL shaders on high setting cause flickering
Posted Oct 25, 2013 - updated Oct 25, 2013
Issue details
  • Type of issue
    Bug report
  • Status
     
    Open
  • Assigned to
    Not assigned to anyone
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     Shin
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Category
    Not determined
  • Resolution
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  • Priority
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  • Reproducability
    Not determined
  • Severity
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  • Targetted for
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  • Complexity
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  • Platform
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  • Architecture
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Issue description
GLSL shaders, when set to high, cause many objects to flicker with normal colors / black (Firebird, some street lamps). soldiers are black textured.

Vertex buffers option enabled increases the rate of flickering. fullscreen / window doesn't affect.
Steps to reproduce this issue
UFO AI 2.5 dev on windows 7 (64 bits). Geforce GTS 450, 1680*1050 (window / fullscreen)

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