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Open Bug report #5184 Texture corruption
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On SDL2, some textures get corrupted (black rectangles appear on them). Zooming in a bit sometimes clears it, until I zoom out again. In the log, there are a plenty of warnings like this (might be related): libpng warning: iCCP: known incorrect sRGB profile This is on 2.5-dev, Linux x86_64, Nouveau drivers.
Steps to reproduce this issue
Not all maps exhibit this behaviour. One very notable occasion was in Old Town Center, where the whole middle part of the screen is nearly solid black (see attached image). I'm not entirely certain if the same maps always reproduce the problem, but it sure doesn't go away if I restart the mission, so I assume it is reproducible.
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Attachments (2)
  • /bugs/files/show/223
    sdl2-corruption.png uploaded Oct 11, 2013 by unknown user
  • /bugs/files/show/230
    sdl2-corruption-again.png uploaded Oct 19, 2013 by unknown user
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