UFO: Alien Invasion Issue Tracker
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Closed Bug report #4896 Hit chance shows for unseen aliens
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icon_info.png This issue has been closed with status "Closed" and resolution "RESOLVED".
Description
If I am able to see an alien, then throw smoke which hides the alien from all of my soldiers, I can still get the location by selecting a firemode. When the crosshair goes over the tile with the alien, it will show the hit chance. I haven't been able to test to find out if this happens with aliens that have never been seen or not seen this turn (it's not easy to locate them, of course), so I don't know if this is a problem with the visibility update from smoke or if this is a general issue that occurs with any unseen aliens.
Steps to reproduce this issue
1. Start skirmish on a map with easy visibility like +forest small. 2. Spot an alien, then turn all of your soldiers to face away from it. 3. Take one soldier and have him throw a smoke grenade between him and the alien. 4. The alien will disappear, but you can then choose a firemode and when you target that tile the hit chance will appear.
Comments (3)
History
Issue basics
  • Type of issue
    Bug report
  • Category
    Battlescape
  • Targetted for
    2.5
  • Status
    Closed
  • Progress
  • Priority
    5. Important
User pain
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
Affected by this issue (0)
There are no items
People involved
Times and dates
  • Posted at
  • Last updated
  • Estimated time
    Not estimated
Issue details
  • Resolution
    RESOLVED
  • Reproducability
    Always
  • Severity
    Not determined
  • Complexity
    Not determined
  • Platform
    Not determined
  • Architecture
    x86
Attachments (0)
There is nothing attached to this issue
Duplicate issues (0)