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icon_project.png UFO: Alien Invasion / Open Feature request #4092 Battlescape camera should follow AI actors...
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You have been working on this issue since January 28, 2013 (20:49)
Issue basics
  • Type of issue
    Feature request
  • Category
    Battlescape
  • Targetted for
    Not determined
  • Status
    Accepted
  • Priority
    1. Very low
User pain
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
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Description
[http://sourceforge.net/p/ufoai/feature-requests/608 Item 608] imported from sourceforge.net tracker on 2013-01-28 20:23:02

...while they are moving on their turn when autocentering of the camera is enabled (cl_centerview == 1)
Currently the camera just centers on the AI actor, then they start to move (often out of view)
Behavior would be much nicer if the camera would center on the AI actor and then follow him on his move.

For this we probably would need a new function in cl_camera.cpp, but maybe we just need to adapt CL_CameraRoute.
===== Comments Ported from Sourceforge =====

====== natewr (2013-01-22 15:51:10.397000) ======

- **labels**: Battlescape -->
- **status**: open --> accepted
- **priority**: 5 --> 2
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Issue created
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