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OPEN  Feature request #4003  -  Particle Engine missing features
Posted Dec 14, 2010 - updated Jan 31, 2013
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0
Votes
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mattn (tlh2000) has been working on this issue since January 28, 2013 (20:49)
Issue details
  • Type of issue
    Feature request
  • Status
     
    Waiting
  • Assigned to
     mattn
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     crystan
  • Owned by
    Not owned by anyone
  • Category
    Engine
  • Priority
    5. Important
  • Targetted for
    icon_milestones.png Not determined
  • Complexity
    icon_customdatatype.png Not determined
Issue description
Item 519 imported from sourceforge.net tracker on 2013-01-28 20:22:06

The ptl engine still have some problems and missing features. I still need a new style whitch gives the ptl a fixed position depending on the angle of an actor (like a soldier) so i can make proper muzzle flashes. As you can see on the attachment, the muzzleflash is totaly miss placed if the soldier look into another direction if the style axis or rotated is used. Futhermore omega doesnt work with sprite ptls - only with models.
Comments Ported from Sourceforge  ⇑ top
crystan (2010-12-14 11:12:53)  ⇑ top
 
crystan (2011-05-16 22:05:16)  ⇑ top
displaced particle effects