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icon_project.png UFO: Alien Invasion / Closed Feature request #3964 Extracting information about which textures are used...
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This issue has been closed with status "Closed" and resolution "Not determined".
Issue basics
  • Type of issue
    Feature request
  • Category
    Engine
  • Targetted for
    Not determined
  • Status
    Closed
  • Priority
    1. Very low
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  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
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Description
[http://sourceforge.net/p/ufoai/feature-requests/480 Item 480] imported from sourceforge.net tracker on 2013-01-28 20:20:07

Is there a way to find out which textures are used on which map ?
If not, a script or tool extracting this information would be very useful to know which texture manipulation would effect which maps !
It is very hard to find out where exactly a texture is used in-game or if it is used @ all.
I am sorry to bother you, if such information is already aomewhere easily accessible, but I did not find it.
If I can get the information manually somewhere (map files ?) it would be nice to know how best to do it.
It should be able via UFORadiant, but best would be to automatically have this information extracted & put in a plain text file or so ;)
===== Comments Ported from Sourceforge =====

====== mcr2010 (2010-04-13 18:39:26) ======

If we want to tune our gfx this would be really helpful for the graphic-artists ;)
====== tlh2000 (2010-04-16 05:41:09) ======

http://static.ufo.ludwigf.org/html/textures/696b031073e74bf2cb98e5ef201d4aa3.html

one the list is updated this will give you some hints about which textures need replacements and where they are used (which map)
====== mcr2010 (2010-04-18 15:11:38) ======

Thank you, Mattn.

Here the base directory for getting info about all of the textures:
http://static.ufo.ludwigf.org/html/textures/index.html
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