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OPEN  Feature request #3807  -  2d geoscape should use the same icons
Posted Apr 16, 2008 - updated Mar 11, 2013
You have been working on this issue since January 28, 2013 (20:48)
Issue details
  • Type of issue
    Feature request
  • Status
  • Assigned to
    Not assigned to anyone
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
  • Owned by
    Not owned by anyone
  • Category
  • Priority
    4. Useful
  • Targetted for
    icon_milestones.png Not determined
  • Complexity
    icon_customdatatype.png Simple
Issue description
Item 322 imported from sourceforge.net tracker on 2013-01-28 20:18:20

2d geoscape should use same icons as 3d (for example, alien head for alien missions, not an X - etc. ideally, single icon change changes both 2d & 3d icons ;) )
Comments Ported from Sourceforge  ⇑ top
geever (2009-04-07 07:25:18)  ⇑ top
3D geo uses models, 2D uses images so it's not that easy. How would you do it?

richlv (2009-04-07 08:24:26)  ⇑ top
what about rendering those models to 2d on runtime or just some script that can be re-run whenever models change to generate 2d renders ?