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UFO: Alien Invasion
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icon_project.png UFO: Alien Invasion / Closed Bug report #36 Equipment Loss When Mission Start
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This issue has been closed with status "Closed" and resolution "Not determined".
Issue basics
  • Type of issue
    Bug report
  • Category
    General
  • Targetted for
    Not determined
  • Status
    Closed
  • Priority
    3. Normal
User pain
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
Affected by this issue (1)
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  • Last updated
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Issue details
  • Resolution
    Not determined
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Complexity
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  • Platform
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  • Architecture
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Description
[http://sourceforge.net/p/ufoai/bugs/36 Item 36] imported from sourceforge.net tracker on 2013-01-28 18:08:35

I've found a serious bug that equipment purchased
before a mission will be automatically lost when the
mission start.Only some weapons and ammos are left.How
comes such a great bug??? How to solve that???
===== Comments Ported from Sourceforge =====

====== killertomato (2006-03-22 12:35:06) ======

Logged In: YES
user_id=1478168

I've noticed that before the scenario is loaded, during the
phase when all the text(compilation state messages?)
scrolls and 5 seconds after the map is displayed there are
messages stating something like: "Sniper Rifle(or any other
item) not allowed so removed from inventory" or somesuch.
====== faucon (2006-03-23 02:39:09) ======

Logged In: YES
user_id=706397

There is something here :
http://sourceforge.net/tracker/index.php?func=detail&aid=1411329&group_id=157793&atid=805242

...that look like this. But no solution there too.
====== dpblnt (2006-03-27 11:29:16) ======

Logged In: YES
user_id=1487075

this happens on mission restart - clicking on the "try
again" button at a mission end.
====== hoehrer (2006-03-31 16:08:33) ======

Logged In: YES
user_id=1434318

1. What version are you using?

2. If it's compiled from SVN: Does this still happen because
I can't reproduce this bug with current SVN. [1]

Werner

[1] except for the "try again" thing, but that's a seperate
bug. See
http://sourceforge.net/tracker/index.php?func=detail&aid=1461639&group_id=157793&atid=805242
====== nobody (2006-06-01 06:10:19) ======

Logged In: NO

I have the same problem with:
Item 'Medium Armor' not allowed and removed from
inventory.
====== bandobraz (2006-07-25 23:04:24) ======

Logged In: YES
user_id=1557623

This (starting mission with some weapons lost) should be
fixed now in trunk. Could you verify and close the bug?
====== killertomato (2006-08-03 18:26:33) ======

Logged In: YES
user_id=1478168

Nope. Not fixed. At least not in RC3.
====== bandobraz (2006-08-28 21:39:36) ======

Logged In: YES
user_id=1557623

Please reopen if this is not fixed in RC4.
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