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icon_project.png UFO: Alien Invasion / Open Bug report #3474 2x2 units spawning is wrong
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aduke1 (@aduke1) has been working on this issue since March 20, 2013 (20:36)
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Description
[http://sourceforge.net/p/ufoai/bugs/3474 Item 3474] imported from sourceforge.net tracker on 2013-01-28 20:10:24

Example: on the africa firebird the 2x2 unit spawns on the roof of the firebird sometimes.

ShipIt, I know it's not your fault. The info_2x2_start are placed perfectly correct. But I'm asking you to create a little testmap for me: it only needs a 2x2_start with some 2x2 marker brush underneath it (for quick visual control).
===== Comments Ported from Sourceforge =====

====== natewr (2013-01-21 11:25:06.895000) ======

If I understood your request, this should do. 2x2 sits over the red tiles.
====== aduke1 (2013-01-25 03:51:28.122000) ======

Nate,
thx a lot for the testmap. Unfortunately, it didn't work like I hoped it would : it doesn't start here, probably because atm we can only add 2x2 Units in skirmish mode.

Or am I just too stupid and it loads fine for you ?
====== natewr (2013-01-25 13:28:16.974000) ======

Maybe because i didn't include any normal human/aliens spawns. I can't test this atm but let me know try this. If it doesn't work I'll compile and test.
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