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Open Bug report #3359 TB-battle crash to world view sentinel buffer overflow
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mattn (tlh2000) has been working on this issue since January 28, 2013 (20:48)
Description
[http://sourceforge.net/p/ufoai/bugs/3359 Item 3359] imported from sourceforge.net tracker on 2013-01-28 20:08:16 Version: 2.4 OS: Win 7 64; intel core i3 laptop Scr res: 1600*900 Possibly related to: https://sourceforge.net/p/ufoai/bugs/3071/ - game disconnects after killing an alien with candlelight) https://sourceforge.net/p/ufoai/bugs/2948/ - see the last comment referring to return fire with flames I was in busy in a turn based battle when one of my soldiers did a return candle with its flame thrower when the battle crashed and returned me to the world view. I don't know whether the world view was playable as I closed the game. Finally when exiting the application the log window won't close, pressing quit keeps adding text to the log. In the attached 7z - ufoconsole.log - a few screenshots of the UFO:AI Console window - two logs containing the content of UFO:AI Console window I have not yet tried to reproduce the issue. ===== Comments Ported from Sourceforge ===== ====== natewr (2012-09-22 22:19:11.887000) ====== mattn: I feel like you and I have had problems with the flamer in multiplayer before. Is it possible this has anything to do with the needler causing a crash? The flamer is, to my knowledge, the only other weapon with a large number of shots per firemode. ====== tlh2000 (2012-09-23 15:45:15.434000) ====== either this, or the huge amount of particles. ====== aduke1 (2012-10-09 23:24:59.127000) ====== - **assigned_to**: Martin Gerhardy
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