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OPEN  Bug report #3334  -  fdIdx out of bounds
Posted Jul 23, 2012 - updated Jan 28, 2013
mattn (tlh2000) has been working on this issue since January 28, 2013 (20:48)
Issue details
  • Type of issue
    Bug report
  • Status
     
    Open
  • Assigned to
     mattn
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     stefanborgwardt
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Category
    Battlescape
  • Resolution
    Not determined
  • Priority
    3. Normal
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
  • Complexity
    icon_customdatatype.png Not determined
  • Platform
    icon_customdatatype.png Not determined
  • Architecture
    icon_customdatatype.png Not determined
Issue description
Item 3334 imported from sourceforge.net tracker on 2013-01-28 20:08:16

The game reported an error and terminated in the alien's turn on map city2. The error message was as follows: ... ExecuteString: 'disable_reloadleft' ExecuteString: 'disable_headgear' ExecuteString: 'deselect_primaryright' ExecuteString: 'disable_primaryleft' event(dispatching at 1415392): EV_ACTOR_SHOOT_HIDDEN 0x189d26f0 Error: FIRESH_GetFiredef: fdIdx out of bounds -1 for item 'plasrifle_ammo' 0x7fffe0f31700 (LWP 1765) exited 0x7ffff7ee77c0 (LWP 1759) exited 1 (process 1759) exited with code 01

(Compiled from git commit 0550e4e9e50e6f81fcbd554f9549c8891d9475d0 on Debian wheezy/sid x86_64.)
Comments Ported from Sourceforge  ⇑ top
aduke1 (2012-10-09 23:06:00.077000)  ⇑ top
- **assigned_to**: Martin Gerhardy

Steps to reproduce this issue
Nothing entered.