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Open Bug report #3318 Game speed effects air combat outcome
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geever (geever) has been working on this issue since January 28, 2013 (20:48)
[http://sourceforge.net/p/ufoai/bugs/3318 Item 3318] imported from sourceforge.net tracker on 2013-01-28 20:08:16 Game speed appears to effect the outcome of air combat. When air combat takes place above a certain speed (more than the middle button) it apparently always results in a loss for my aircraft. I noticed this while doing aircraft testing using mainly Stilettos with Sparrowhawks and a Shiva, going up against a fighter. Maybe this has to do with the relationship between game time and weapon delay? ===== Comments Ported from Sourceforge ===== ====== aduke1 (2012-10-08 22:51:21.458000) ====== - **assigned_to**: Destructavator - **milestone**: --> 2.4 ====== aduke1 (2012-11-19 21:20:26.324000) ====== - **assigned_to**: Destructavator --> Tamás Fehérvári
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