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OPEN  Bug report #3208  -  Ambience Sound Bug
Posted Apr 02, 2012 - updated Jan 28, 2013
mattn (tlh2000) has been working on this issue since January 28, 2013 (20:48)
Issue details
  • Type of issue
    Bug report
  • Status
     
    Open
  • Assigned to
     mattn
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     crystan
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Category
    Battlescape
  • Resolution
    Not determined
  • Priority
    1. Very low
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
  • Complexity
    icon_customdatatype.png Not determined
  • Platform
    icon_customdatatype.png Not determined
  • Architecture
    icon_customdatatype.png Not determined
Issue description
Item 3208 imported from sourceforge.net tracker on 2013-01-28 20:05:19

I noticed this bug on H-Hours new alienbase map.If the cam come in range of a loop sound, and the sound starts therese a short crackle sound which can be really annyoing.
Comments Ported from Sourceforge  ⇑ top
aduke1 (2012-10-07 23:43:32.724000)  ⇑ top
- **assigned_to**: NateWr
 
natewr (2012-10-26 10:15:19.934000)  ⇑ top
- **assigned_to**: NateWr --> Martin Gerhardy
 
natewr (2012-10-26 10:15:20.128000)  ⇑ top
If this exists (haven't checked) I think it's a problem with the sound engine, not the sound entities defined in the map.
Steps to reproduce this issue
Nothing entered.