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icon_project.png UFO: Alien Invasion / Open Bug report #3118 [mapcompiler] converts visible faces to nodraw
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Developers has been working on this issue since January 28, 2013 (20:48)
Issue basics
  • Type of issue
    Bug report
  • Category
    Map Compiler (ufo2map)
  • Targetted for
    Not determined
  • Status
    Open
  • Priority
    1. Very low
User pain
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
Affected by this issue (1)
People involved
Times and dates
  • Posted at
  • Last updated
  • Estimated time
    Not estimated
Issue details
  • Resolution
    Not determined
  • Reproducability
    Always
  • Severity
    Not determined
  • Complexity
    Not determined
  • Platform
    Not determined
  • Architecture
    Not determined
Attachments (0)
There is nothing attached to this issue
Duplicate issues (0)
This issue does not have any duplicates
Description
[http://sourceforge.net/p/ufoai/bugs/3118 Item 3118] imported from sourceforge.net tracker on 2013-01-28 20:02:17

see screenshot
===== Comments Ported from Sourceforge =====

====== balasar (2012-01-23 12:44:04) ======


====== balasar (2012-01-23 12:45:19) ======

map +tropic bigufo
====== natewr (2012-01-23 15:46:17) ======

Fixed cor2.jpg, but getting an error with cor1.jpg and not able to view it for some reason...
====== balasar (2012-01-23 17:40:03) ======

Added new image
====== balasar (2012-01-23 19:01:40) ======

Fixed cor1.jpg (back wall).
cor2.jpg not fixed (in ufo cabin)
====== tlh2000 (2012-01-24 06:36:13) ======

downloading ticket attachments is currently a little bit broken here. you have to retry - it took my 8 retries to see the images. some html crap is downloaded the other 7 times.
====== balasar (2012-01-24 11:07:34) ======

http://xmages.net/i/3328874 -add screenshot here
====== shipit (2012-02-01 19:52:51) ======

I have a pic to show the problem more clear here :

http://www.pic-upload.de/view-12823786/ufo18.png.html
====== balasar (2012-02-01 20:01:53) ======

 @shipit
Maybe you can fix that? This issue present on all maps with corrupter ufo.
====== shipit (2012-02-03 20:11:38) ======

I am investigating the problem, but it really does not look like an easy fix to me. We will have to make a decision about the overall design of the cockpit, I think.
====== shipit (2012-02-04 15:13:10) ======

I put this in here, together with a similar problem in bomber.

http://ufoai.ninex.info/forum/index.php/topic,6449.0.html
====== shipit (2012-09-30 08:28:12.513000) ======

This is not a map problem. Compiling with -nobackclip solves the problem. I guess the mapcompiler treats those faces as 'pointing downwards', although they are visible in game.
====== shipit (2012-10-20 09:26:00.738000) ======

This problem only accours for planes that have a certain height (around the middle of a level I guess). In this case it is possible to move the camera below.
Steps to reproduce this issue
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Issue created
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