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icon_project.png UFO: Alien Invasion / Closed Bug report #3087 dev 2.4 crash during startup
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This issue has been closed with status "Closed" and resolution "Not determined".
Issue basics
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Description
[http://sourceforge.net/p/ufoai/bugs/3087 Item 3087] imported from sourceforge.net tracker on 2013-01-28 19:58:38

since 2 or 3 weeks getting and dcompiling git master ends up with a crash during startup - showing first image and crashs.

running ufoai by starting the binary ./ufo.

attached the file build by using the gdb compiler


===== Comments Ported from Sourceforge =====

====== aithor (2011-12-24 06:35:37) ======

gdb output
====== tlh2000 (2011-12-24 11:46:29) ======

it looks like you are mixing source and data files - did you recompile the ufo binary after you made an update?
====== aithor (2011-12-25 20:41:02) ======

What I did, after first time the crash happens, run "make clean" and "make" but nothing changed.

see output for ufo

===> CC [ufo] src/client/cl_console.c
===> CC [ufo] src/client/cl_http.c
===> CC [ufo] src/client/cl_inventory.c
===> CC [ufo] src/client/cl_inventory_callbacks.c
===> CC [ufo] src/client/cl_irc.c
===> CC [ufo] src/client/cl_language.c
===> CC [ufo] src/client/cl_main.c
===> CC [ufo] src/client/cl_menu.c
===> CC [ufo] src/client/cl_screen.c
===> CC [ufo] src/client/cl_team.c
===> CC [ufo] src/client/cl_tip.c
===> CC [ufo] src/client/cl_tutorials.c
===> CC [ufo] src/client/cl_video.c
===> CC [ufo] src/client/input/cl_input.c
===> CC [ufo] src/client/input/cl_joystick.c
===> CC [ufo] src/client/input/cl_keys.c
===> CC [ufo] src/client/cinematic/cl_cinematic.c
===> CC [ufo] src/client/cinematic/cl_cinematic_roq.c
===> CC [ufo] src/client/cinematic/cl_cinematic_ogm.c
===> CC [ufo] src/client/cinematic/cl_sequence.c
===> CC [ufo] src/client/battlescape/cl_actor.c
===> CC [ufo] src/client/battlescape/cl_battlescape.c
===> CC [ufo] src/client/battlescape/cl_camera.c
===> CC [ufo] src/client/battlescape/cl_hud.c
===> CC [ufo] src/client/battlescape/cl_hud_callbacks.c
===> CC [ufo] src/client/battlescape/cl_localentity.c
===> CC [ufo] src/client/battlescape/cl_parse.c
===> CC [ufo] src/client/battlescape/cl_particle.c
===> CC [ufo] src/client/battlescape/cl_radar.c
===> CC [ufo] src/client/battlescape/cl_ugv.c
===> CC [ufo] src/client/battlescape/cl_view.c
===> CC [ufo] src/client/battlescape/cl_spawn.c
===> CC [ufo] src/client/battlescape/events/e_main.c
===> CC [ufo] src/client/battlescape/events/e_parse.c
===> CC [ufo] src/client/battlescape/events/e_server.c
===> CC [ufo] src/client/battlescape/events/event/actor/e_event_actoradd.c
===> CC [ufo] src/client/battlescape/events/event/actor/e_event_actorappear.c
===> CC [ufo] src/client/battlescape/events/event/actor/e_event_actorclientaction.c
===> CC [ufo] src/client/battlescape/events/event/actor/e_event_actordie.c
===> CC [ufo] src/client/battlescape/events/event/actor/e_event_actormove.c
===> CC [ufo] src/client/battlescape/events/event/actor/e_event_actorresetclientaction.c
===> CC [ufo] src/client/battlescape/events/event/actor/e_event_actorreservationchange.c
===> CC [ufo] src/client/battlescape/events/event/actor/e_event_actorreactionfirechange.c
===> CC [ufo] src/client/battlescape/events/event/actor/e_event_actorrevitalised.c
===> CC [ufo] src/client/battlescape/events/event/actor/e_event_actorshoot.c
===> CC [ufo] src/client/battlescape/events/event/actor/e_event_actorshoothidden.c
===> CC [ufo] src/client/battlescape/events/event/actor/e_event_actorstartshoot.c
===> CC [ufo] src/client/battlescape/events/event/actor/e_event_actorstatechange.c
===> CC [ufo] src/client/battlescape/events/event/actor/e_event_actorstats.c
===> CC [ufo] src/client/battlescape/events/event/actor/e_event_actorthrow.c
===> CC [ufo] src/client/battlescape/events/event/actor/e_event_actorturn.c
===> CC [ufo] src/client/battlescape/events/event/inventory/e_event_invadd.c
===> CC [ufo] src/client/battlescape/events/event/inventory/e_event_invammo.c
===> CC [ufo] src/client/battlescape/events/event/inventory/e_event_invdel.c
===> CC [ufo] src/client/battlescape/events/event/inventory/e_event_invreload.c
===> CC [ufo] src/client/battlescape/events/event/player/e_event_centerview.c
===> CC [ufo] src/client/battlescape/events/event/player/e_event_doendround.c
===> CC [ufo] src/client/battlescape/events/event/player/e_event_endroundannounce.c
===> CC [ufo] src/client/battlescape/events/event/player/e_event_reset.c
===> CC [ufo] src/client/battlescape/events/event/player/e_event_results.c
===> CC [ufo] src/client/battlescape/events/event/player/e_event_startgame.c
===> CC [ufo] src/client/battlescape/events/event/world/e_event_addbrushmodel.c
===> CC [ufo] src/client/battlescape/events/event/world/e_event_addedict.c
===> CC [ufo] src/client/battlescape/events/event/world/e_event_doorclose.c
===> CC [ufo] src/client/battlescape/events/event/world/e_event_dooropen.c
===> CC [ufo] src/client/battlescape/events/event/world/e_event_entappear.c
===> CC [ufo] src/client/battlescape/events/event/world/e_event_entdestroy.c
===> CC [ufo] src/client/battlescape/events/event/world/e_event_entperish.c
===> CC [ufo] src/client/battlescape/events/event/world/e_event_explode.c
===> CC [ufo] src/client/battlescape/events/event/world/e_event_particleappear.c
===> CC [ufo] src/client/battlescape/events/event/world/e_event_particlespawn.c
===> CC [ufo] src/client/battlescape/events/event/world/e_event_sound.c
===> CC [ufo] src/client/sound/s_music.c
===> CC [ufo] src/client/sound/s_main.c
===> CC [ufo] src/client/sound/s_mix.c
===> CC [ufo] src/client/sound/s_sample.c
===> CC [ufo] src/client/cgame/cl_game.c
===> CC [ufo] src/client/cgame/cl_game_team.c
===> CC [ufo] src/client/cgame/campaign/cl_game_campaign.c
===> CC [ufo] src/client/cgame/campaign/cp_aircraft.c
===> CC [ufo] src/client/cgame/campaign/cp_aircraft_callbacks.c
===> CC [ufo] src/client/cgame/campaign/cp_alien_interest.c
===> CC [ufo] src/client/cgame/campaign/cp_base.c
===> CC [ufo] src/client/cgame/campaign/cp_base_callbacks.c
===> CC [ufo] src/client/cgame/campaign/cp_basedefence_callbacks.c
===> CC [ufo] src/client/cgame/campaign/cp_building.c
===> CC [ufo] src/client/cgame/campaign/cp_capacity.c
===> CC [ufo] src/client/cgame/campaign/cp_hospital.c
===> CC [ufo] src/client/cgame/campaign/cp_hospital_callbacks.c
===> CC [ufo] src/client/cgame/campaign/cp_messages.c
===> CC [ufo] src/client/cgame/campaign/cp_missions.c
===> CC [ufo] src/client/cgame/campaign/cp_mission_triggers.c
===> CC [ufo] src/client/cgame/campaign/cp_parse.c
===> CC [ufo] src/client/cgame/campaign/cp_rank.c
===> CC [ufo] src/client/cgame/campaign/cp_team.c
===> CC [ufo] src/client/cgame/campaign/cp_team_callbacks.c
===> CC [ufo] src/client/cgame/campaign/cp_time.c
===> CC [ufo] src/client/cgame/campaign/cp_xvi.c
===> CC [ufo] src/client/cgame/campaign/cp_alienbase.c
===> CC [ufo] src/client/cgame/campaign/cp_aliencont.c
===> CC [ufo] src/client/cgame/campaign/cp_aliencont_callbacks.c
===> CC [ufo] src/client/cgame/campaign/cp_auto_mission.c
===> CC [ufo] src/client/cgame/campaign/cp_mission_callbacks.c
===> CC [ufo] src/client/cgame/campaign/cp_airfight.c
===> CC [ufo] src/client/cgame/campaign/cp_campaign.c
===> CC [ufo] src/client/cgame/campaign/cp_event.c
===> CC [ufo] src/client/cgame/campaign/cp_employee.c
===> CC [ufo] src/client/cgame/campaign/cp_employee_callbacks.c
===> CC [ufo] src/client/cgame/campaign/cp_installation.c
===> CC [ufo] src/client/cgame/campaign/cp_installation_callbacks.c
===> CC [ufo] src/client/cgame/campaign/cp_market.c
===> CC [ufo] src/client/cgame/campaign/cp_market_callbacks.c
===> CC [ufo] src/client/cgame/campaign/cp_map.c
===> CC [ufo] src/client/cgame/campaign/cp_mapfightequip.c
===> CC [ufo] src/client/cgame/campaign/cp_nation.c
===> CC [ufo] src/client/cgame/campaign/cp_produce.c
===> CC [ufo] src/client/cgame/campaign/cp_produce_callbacks.c
===> CC [ufo] src/client/cgame/campaign/cp_radar.c
===> CC [ufo] src/client/cgame/campaign/cp_research.c
===> CC [ufo] src/client/cgame/campaign/cp_research_callbacks.c
===> CC [ufo] src/client/cgame/campaign/cp_save.c
===> CC [ufo] src/client/cgame/campaign/cp_statistics.c
===> CC [ufo] src/client/cgame/campaign/cp_transfer.c
===> CC [ufo] src/client/cgame/campaign/cp_transfer_callbacks.c
===> CC [ufo] src/client/cgame/campaign/cp_ufo.c
===> CC [ufo] src/client/cgame/campaign/cp_ufopedia.c
===> CC [ufo] src/client/cgame/campaign/cp_uforecovery.c
===> CC [ufo] src/client/cgame/campaign/cp_uforecovery_callbacks.c
===> CC [ufo] src/client/cgame/campaign/cp_messageoptions.c
===> CC [ufo] src/client/cgame/campaign/cp_messageoptions_callbacks.c
===> CC [ufo] src/client/cgame/campaign/cp_overlay.c
===> CC [ufo] src/client/cgame/campaign/cp_popup.c
===> CC [ufo] src/client/cgame/campaign/cp_fightequip_callbacks.c
===> CC [ufo] src/client/cgame/campaign/missions/cp_mission_baseattack.c
===> CC [ufo] src/client/cgame/campaign/missions/cp_mission_buildbase.c
===> CC [ufo] src/client/cgame/campaign/missions/cp_mission_harvest.c
===> CC [ufo] src/client/cgame/campaign/missions/cp_mission_intercept.c
===> CC [ufo] src/client/cgame/campaign/missions/cp_mission_recon.c
===> CC [ufo] src/client/cgame/campaign/missions/cp_mission_rescue.c
===> CC [ufo] src/client/cgame/campaign/missions/cp_mission_supply.c
===> CC [ufo] src/client/cgame/campaign/missions/cp_mission_terror.c
===> CC [ufo] src/client/cgame/campaign/missions/cp_mission_xvi.c
===> CC [ufo] src/client/ui/ui_actions.c
===> CC [ufo] src/client/ui/ui_components.c
===> CC [ufo] src/client/ui/ui_data.c
===> CC [ufo] src/client/ui/ui_dragndrop.c
===> CC [ufo] src/client/ui/ui_draw.c
===> CC [ufo] src/client/ui/ui_expression.c
===> CC [ufo] src/client/ui/ui_font.c
===> CC [ufo] src/client/ui/ui_sprite.c
===> CC [ufo] src/client/ui/ui_input.c
===> CC [ufo] src/client/ui/ui_main.c
===> CC [ufo] src/client/ui/ui_nodes.c
===> CC [ufo] src/client/ui/ui_parse.c
===> CC [ufo] src/client/ui/ui_popup.c
===> CC [ufo] src/client/ui/ui_render.c
===> CC [ufo] src/client/ui/ui_sound.c
===> CC [ufo] src/client/ui/ui_timer.c
===> CC [ufo] src/client/ui/ui_tooltip.c
===> CC [ufo] src/client/ui/ui_windows.c
===> CC [ufo] src/client/ui/node/ui_node_abstractnode.c
===> CC [ufo] src/client/ui/node/ui_node_abstractvalue.c
===> CC [ufo] src/client/ui/node/ui_node_abstractoption.c
===> CC [ufo] src/client/ui/node/ui_node_abstractscrollbar.c
===> CC [ufo] src/client/ui/node/ui_node_abstractscrollable.c
===> CC [ufo] src/client/ui/node/ui_node_bar.c
===> CC [ufo] src/client/ui/node/ui_node_base.c
===> CC [ufo] src/client/ui/node/ui_node_baseinventory.c
===> CC [ufo] src/client/ui/node/ui_node_battlescape.c
===> CC [ufo] src/client/ui/node/ui_node_button.c
===> CC [ufo] src/client/ui/node/ui_node_checkbox.c
===> CC [ufo] src/client/ui/node/ui_node_video.c
===> CC [ufo] src/client/ui/node/ui_node_container.c
===> CC [ufo] src/client/ui/node/ui_node_controls.c
===> CC [ufo] src/client/ui/node/ui_node_custombutton.c
===> CC [ufo] src/client/ui/node/ui_node_editor.c
===> CC [ufo] src/client/ui/node/ui_node_ekg.c
===> CC [ufo] src/client/ui/node/ui_node_image.c
===> CC [ufo] src/client/ui/node/ui_node_item.c
===> CC [ufo] src/client/ui/node/ui_node_keybinding.c
===> CC [ufo] src/client/ui/node/ui_node_linechart.c
===> CC [ufo] src/client/ui/node/ui_node_map.c
===> CC [ufo] src/client/ui/node/ui_node_material_editor.c
===> CC [ufo] src/client/ui/node/ui_node_model.c
===> CC [ufo] src/client/ui/node/ui_node_messagelist.c
===> CC [ufo] src/client/ui/node/ui_node_option.c
===> CC [ufo] src/client/ui/node/ui_node_optionlist.c
===> CC [ufo] src/client/ui/node/ui_node_optiontree.c
===> CC [ufo] src/client/ui/node/ui_node_panel.c
===> CC [ufo] src/client/ui/node/ui_node_radar.c
===> CC [ufo] src/client/ui/node/ui_node_radiobutton.c
===> CC [ufo] src/client/ui/node/ui_node_rows.c
===> CC [ufo] src/client/ui/node/ui_node_selectbox.c
===> CC [ufo] src/client/ui/node/ui_node_sequence.c
===> CC [ufo] src/client/ui/node/ui_node_string.c
===> CC [ufo] src/client/ui/node/ui_node_special.c
===> CC [ufo] src/client/ui/node/ui_node_spinner.c
===> CC [ufo] src/client/ui/node/ui_node_tab.c
===> CC [ufo] src/client/ui/node/ui_node_tbar.c
===> CC [ufo] src/client/ui/node/ui_node_text.c
===> CC [ufo] src/client/ui/node/ui_node_text2.c
===> CC [ufo] src/client/ui/node/ui_node_textlist.c
===> CC [ufo] src/client/ui/node/ui_node_textentry.c
===> CC [ufo] src/client/ui/node/ui_node_texture.c
===> CC [ufo] src/client/ui/node/ui_node_todo.c
===> CC [ufo] src/client/ui/node/ui_node_vscrollbar.c
===> CC [ufo] src/client/ui/node/ui_node_window.c
===> CC [ufo] src/client/ui/node/ui_node_zone.c
===> CC [ufo] src/common/cmd.c
===> CC [ufo] src/common/http.c
===> CC [ufo] src/common/ioapi.c
===> CC [ufo] src/common/unzip.c
===> CC [ufo] src/common/bsp.c
===> CC [ufo] src/common/grid.c
===> CC [ufo] src/common/cmodel.c
===> CC [ufo] src/common/common.c
===> CC [ufo] src/common/cvar.c
===> CC [ufo] src/common/files.c
===> CC [ufo] src/common/list.c
===> CC [ufo] src/common/md4.c
===> CC [ufo] src/common/md5.c
===> CC [ufo] src/common/mem.c
===> CC [ufo] src/common/msg.c
===> CC [ufo] src/common/net.c
===> CC [ufo] src/common/netpack.c
===> CC [ufo] src/common/dbuffer.c
===> CC [ufo] src/common/pqueue.c
===> CC [ufo] src/common/scripts.c
===> CC [ufo] src/common/tracing.c
===> CC [ufo] src/common/routing.c
===> CC [ufo] src/common/xml.c
===> CC [ufo] src/server/sv_ccmds.c
===> CC [ufo] src/server/sv_game.c
===> CC [ufo] src/server/sv_init.c
===> CC [ufo] src/server/sv_log.c
===> CC [ufo] src/server/sv_main.c
===> CC [ufo] src/server/sv_mapcycle.c
===> CC [ufo] src/server/sv_rma.c
===> CC [ufo] src/server/sv_send.c
===> CC [ufo] src/server/sv_user.c
===> CC [ufo] src/server/sv_world.c
===> CC [ufo] src/client/renderer/r_array.c
===> CC [ufo] src/client/renderer/r_bsp.c
===> CC [ufo] src/client/renderer/r_draw.c
===> CC [ufo] src/client/renderer/r_corona.c
===> CC [ufo] src/client/renderer/r_entity.c
===> CC [ufo] src/client/renderer/r_font.c
===> CC [ufo] src/client/renderer/r_flare.c
===> CC [ufo] src/client/renderer/r_framebuffer.c
===> CC [ufo] src/client/renderer/r_geoscape.c
===> CC [ufo] src/client/renderer/r_image.c
===> CC [ufo] src/client/renderer/r_light.c
===> CC [ufo] src/client/renderer/r_lightmap.c
===> CC [ufo] src/client/renderer/r_main.c
===> CC [ufo] src/client/renderer/r_material.c
===> CC [ufo] src/client/renderer/r_matrix.c
===> CC [ufo] src/client/renderer/r_misc.c
===> CC [ufo] src/client/renderer/r_mesh.c
===> CC [ufo] src/client/renderer/r_mesh_anim.c
===> CC [ufo] src/client/renderer/r_model.c
===> CC [ufo] src/client/renderer/r_model_alias.c
===> CC [ufo] src/client/renderer/r_model_brush.c
===> CC [ufo] src/client/renderer/r_model_dpm.c
===> CC [ufo] src/client/renderer/r_model_md2.c
===> CC [ufo] src/client/renderer/r_model_md3.c
===> CC [ufo] src/client/renderer/r_model_obj.c
===> CC [ufo] src/client/renderer/r_particle.c
===> CC [ufo] src/client/renderer/r_program.c
===> CC [ufo] src/client/renderer/r_sdl.c
===> CC [ufo] src/client/renderer/r_surface.c
===> CC [ufo] src/client/renderer/r_state.c
===> CC [ufo] src/client/renderer/r_sphere.c
===> CC [ufo] src/client/renderer/r_thread.c
===> CC [ufo] src/shared/bfd.c
===> CC [ufo] src/shared/byte.c
===> CC [ufo] src/shared/mathlib.c
===> CC [ufo] src/shared/mathlib_extra.c
===> CC [ufo] src/shared/mutex.c
===> CC [ufo] src/shared/utf8.c
===> CC [ufo] src/shared/images.c
===> CC [ufo] src/shared/stringhunk.c
===> CC [ufo] src/shared/infostring.c
===> CC [ufo] src/shared/parse.c
===> CC [ufo] src/shared/shared.c
===> CC [ufo] src/game/q_shared.c
===> CC [ufo] src/game/chr_shared.c
===> CC [ufo] src/game/inv_shared.c
===> CC [ufo] src/game/inventory.c
===> CC [ufo] src/ports/linux/linux_main.c
===> CC [ufo] src/ports/unix/unix_console.c
src/ports/unix/unix_console.c: In Funktion »Sys_TTYDeleteCharacter«:
src/ports/unix/unix_console.c:77:9: Warnung: Variable »size« gesetzt, aber nicht verwendet [-Wunused-but-set-variable]
src/ports/unix/unix_console.c: In Funktion »Sys_TTYConsoleShow«:
src/ports/unix/unix_console.c:107:9: Warnung: Variable »size« gesetzt, aber nicht verwendet [-Wunused-but-set-variable]
src/ports/unix/unix_console.c: In Funktion »Sys_ConsoleInput«:
src/ports/unix/unix_console.c:282:11: Warnung: Variable »size« gesetzt, aber nicht verwendet [-Wunused-but-set-variable]
===> CC [ufo] src/ports/unix/unix_files.c
===> CC [ufo] src/ports/unix/unix_shared.c
===> CC [ufo] src/ports/unix/unix_main.c
src/ports/unix/unix_main.c:185:13: Warnung: »_backtrace« definiert, aber nicht verwendet [-Wunused-function]
===> CC [ufo] src/client/cgame/skirmish/cl_game_skirmish.c
===> CC [ufo] src/client/cgame/multiplayer/cl_game_multiplayer.c
===> CC [ufo] src/client/cgame/multiplayer/mp_callbacks.c
===> CC [ufo] src/client/cgame/multiplayer/mp_serverlist.c
===> LD [ufo]
====== aithor (2011-12-26 13:01:35) ======

Reload everthing from git fix the problem.

????

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