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OPEN  Bug report #3076  -  Memory leak
Posted Dec 08, 2011 - updated Jan 28, 2013
mattn (tlh2000) has been working on this issue since January 28, 2013 (20:48)
Issue details
  • Type of issue
    Bug report
  • Status
     
    Open
  • Assigned to
     mattn
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     mutonufoai
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Category
    Engine
  • Resolution
    Not determined
  • Priority
    5. Important
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
  • Complexity
    icon_customdatatype.png Not determined
  • Platform
    icon_customdatatype.png Not determined
  • Architecture
    icon_customdatatype.png Not determined
Issue description
Item 3076 imported from sourceforge.net tracker on 2013-01-28 19:58:38

On a landing mission the memory usage increase!

Just shoot down a ufo and save the game send a landing team an restart the mission (dont abort the mission, just restart 10 times) Mem used increase ... Now abort the mission and reload the savegame and start the mission abort -> load the savegame -> start the mission (loop 10 times) Mem used increase ... use cli command map day +africa (loop 10 times) Mem used increase ...

http://ufoai.ninex.info/forum/index.php/topic,6379.0.html
Comments Ported from Sourceforge  ⇑ top
tlh2000 (2011-12-10 07:24:35)  ⇑ top
Steps to reproduce this issue
Nothing entered.