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icon_project.png UFO: Alien Invasion / Closed Bug report #3054 Minor bugs in soldier equipping
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This issue has been closed with status "Closed" and resolution "Not determined".
Issue basics
  • Type of issue
    Bug report
  • Category
    User interface
  • Targetted for
    Not determined
  • Status
    Closed
  • Priority
    3. Normal
User pain
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
Affected by this issue (1)
People involved
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  • Last updated
  • Estimated time
    Not estimated
Issue details
  • Resolution
    Not determined
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Complexity
    Not determined
  • Platform
    Not determined
  • Architecture
    Not determined
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Description
[http://sourceforge.net/p/ufoai/bugs/3054 Item 3054] imported from sourceforge.net tracker on 2013-01-28 19:58:38

1. When dragging the plasma bean pistol to soldier's holster slot, it brings the pistol not loaded with ammo. The ammo is put into an open slot in the holster instead of being loaded into gun.

When dragging the assault rifle to the backpack, it is added with no ammo.

2. I have selected the tab for heavy weapons and it is showing that window. If I then click on an assault rifle or a non-heavy item the highlighted tab switches to the appropriate weapon category, but the weapons displayed do not change.
===== Comments Ported from Sourceforge =====

====== tlh2000 (2011-10-21 06:01:58) ======

the second part is a duplicate of: https://sourceforge.net/tracker/?func=detail&aid=3425931&group_id=157793&atid=805242 - but your description is better so i will close the other one
====== aduke1 (2012-10-04 22:51:26.138000) ======

- **assigned_to**: Tamás Fehérvári
- **milestone**: --> 2.4

====== darkrainx (2012-10-06 15:56:27.388000) ======

First part: the invList passed to INV_LoadWeapon was still pointing to the source container, which is a scrollable container, making the coordinates stored in it irrelevant, and thus the ammo was always moved to the 'origin' coordinates of the target container, either silently failing if the position was blocked, adding the ammo next to the weapon if it was free, or working as expected if coincidentally there was a suitable weapon in that location.

Should be fixed by: e57427992a86642ff419f0ebc455c7fb742c27cc
====== darkrainx (2012-10-07 16:55:42.683000) ======

Second part should be fixed by: 7d21a4d0b455cb34f2446020cc51e20dfe0ec9e1
====== geever (2012-10-14 11:04:29.884000) ======

- **status**: pending --> closed
- **assigned_to**: Tamás Fehérvári --> DarkRain
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