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icon_project.png UFO: Alien Invasion / Closed Bug report #3043 func_rotating - speed handling is broken
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This issue has been closed with status "Closed" and resolution "Not determined".
Issue basics
  • Type of issue
    Bug report
  • Category
    Battlescape
  • Targetted for
    Not determined
  • Status
    Closed
  • Priority
    3. Normal
User pain
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
Affected by this issue (1)
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  • Last updated
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Issue details
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    Not determined
  • Reproducability
    Not determined
  • Severity
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  • Platform
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Description
[http://sourceforge.net/p/ufoai/bugs/3043 Item 3043] imported from sourceforge.net tracker on 2013-01-28 19:58:38

LET_BrushModel is not implemented correctly.

[quote=sandro]
about the speed of rotating brush models -- it's so much broken: LET_BrushModel() effectivele rotates model for the same angle every frame, so rotation rate is related to frame rate
le_t.thinkDelay is NEVER used in the way it's comment says
[/quote]
===== Comments Ported from Sourceforge =====

====== alextishin (2012-02-02 00:11:59) ======

Fixed by 9d5c9ac6aa3c9a5f46c98d03b2d1eae75a0ba491
====== aduke1 (2012-09-19 22:02:18.341000) ======

- **status**: pending --> closed
- **milestone**: --> 2.0-RC2
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