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icon_project.png UFO: Alien Invasion / Closed Bug report #2907 EV_ACTOR_MOVE_crash to Geoscape
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This issue has been closed with status "Closed" and resolution "Not determined".
Issue basics
  • Type of issue
    Bug report
  • Category
    Battlescape
  • Targetted for
    Not determined
  • Status
    Closed
  • Priority
    3. Normal
User pain
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
Affected by this issue (1)
People involved
Times and dates
  • Posted at
  • Last updated
  • Estimated time
    Not estimated
Issue details
  • Resolution
    Not determined
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Complexity
    Not determined
  • Platform
    Not determined
  • Architecture
    Not determined
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Duplicate issues (0)
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Description
[http://sourceforge.net/p/ufoai/bugs/2907 Item 2907] imported from sourceforge.net tracker on 2013-01-28 19:54:51

System specs are Windows PX Pro, all updates, ATI Radeon HD5750 graphics card (Catalyst 11.4), E6600 Core2Duo processor.

UFO:AI version ufoai-2.4-dev-1308131368-Debug-full-win32

Crashed to Geoscape from battle due to hitting an EV_ACTOR_MOVE event bug with error that stated start and end positions were the same. Happened after all of my team had moved and I hit the end turn button.

Logs and save attached.
===== Comments Ported from Sourceforge =====

====== edirr (2011-06-15 20:41:50) ======

ufoconsole.log, events.log. stats.log
====== edirr (2011-06-15 20:43:23) ======

Savegame attached. I did not get this reproduced when I reloaded, but if anyone wants to give it a go, you can try. It's the mission in China where it happened.
====== edirr (2011-06-15 20:43:31) ======

Savegame
====== aduke1 (2012-09-18 20:56:02.257000) ======

Duplicate of https://sourceforge.net/p/ufoai/bugs/2928/?page=1

- **status**: open --> closed
Steps to reproduce this issue
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Issue created
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