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UFO: Alien Invasion
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icon_project.png UFO: Alien Invasion / Closed Bug report #29 Switching soldiers in first-person view defaults to level 0
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This issue has been closed with status "Closed" and resolution "Not determined".
Issue basics
  • Type of issue
    Bug report
  • Category
    General
  • Targetted for
    Not determined
  • Status
    Closed
  • Priority
    3. Normal
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  • Type of bug
    Not triaged
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Description
[http://sourceforge.net/p/ufoai/bugs/29 Item 29] imported from sourceforge.net tracker on 2013-01-28 18:08:35

When in first-person mode, switching between soldiers
will ret the level view to level 0.
===== Comments Ported from Sourceforge =====

====== nobody (2006-03-10 10:44:10) ======

Logged In: NO

have a look if rev. 216 is fixing this
====== btaxis (2006-03-10 11:48:17) ======

Logged In: YES
user_id=1460692

Bug persists in revision 216.
====== bandobraz (2006-08-28 21:40:17) ======

Logged In: YES
user_id=1557623

Is it still in RC4?
====== btaxis (2006-08-30 13:32:04) ======

Logged In: YES
user_id=1460692

This report is not entirely accurate. The camera resets to
the same level the soldier is on, not the lowest level.

This behaviour is still in RC4.

Suggested fix: always show all floors in first-person mode.
====== hajo4 (2006-11-18 02:31:03) ======

Logged In: YES
user_id=1561716
Originator: NO

In RC6, still only the current level is shown
in first-person view, i.e. upper floors of buildings
are not visible per default.
====== tlh2000 (2007-02-19 10:23:01) ======

Logged In: YES
user_id=116930
Originator: NO

fixed in current trunk - but this will lead to some untextured brushes (they were not visible before)

did i mention, that i still dislike the first-person view?
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