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icon_project.png UFO: Alien Invasion / Closed Bug report #2468 Map loading freezes game after resolution change
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This issue has been closed with status "Closed" and resolution "Not determined".
Issue basics
  • Type of issue
    Bug report
  • Category
    Battlescape
  • Targetted for
    Not determined
  • Status
    Closed
  • Priority
    1. Very low
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  • Type of bug
    Not triaged
  • Likelihood
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  • Effect
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Description
[http://sourceforge.net/p/ufoai/bugs/2468 Item 2468] imported from sourceforge.net tracker on 2013-01-28 19:35:59

r29612, Win7, GeForce GTX280, compiled with C::B.

I believe the game locks up when you try to load a map after you've changed the game's resolution. I can reproduce the behavior as follows:
1) Start the game.
2) Change the resolution to something else (note: I play windowed)
3) Start a skirmish map.

Behavior is as follows: The map progress bar will fill up, and the loading screen will display "waiting to start mission". During this process, one of my CPU cores is taxed to the limit, the other cores are unused. After a while, the CPU core that was used will drop to 0% load, and the game will stop responding (have to kill the process).

If I load the same map without changing resolutions first, it works fine.
===== Comments Ported from Sourceforge =====

====== mcr2010 (2010-05-11 16:00:54) ======

The same thing happens in full-screen. This bug report is a duplicate of this:
https://sourceforge.net/tracker/?func=detail&aid=2972859&group_id=157793&atid=805242
There you also can find a workaround for this problem.
But I agree 100% with BTAxis that this is important to fix before 2.3 rolls out ;)
====== tlh2000 (2010-05-11 17:49:49) ======

This artifact has been marked as a duplicate of artifact 2972859 with reason:
No explanation provided.
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