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icon_project.png UFO: Alien Invasion / Closed Bug report #23 opengl parameters should have sane defaults
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This issue has been closed with status "Closed" and resolution "Not determined".
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Description
[http://sourceforge.net/p/ufoai/bugs/23 Item 23] imported from sourceforge.net tracker on 2013-01-28 18:08:35

On linux we must use "+set vid_ref glx +set gl_driver
/usr/lib/libGL.so.1" - not sure there is any reason to
use broken defaults :)

===== Comments Ported from Sourceforge =====

====== vtorf (2006-06-23 15:20:44) ======

Logged In: YES
user_id=1541658

This point is already solved in /src/ref_gl/gl_rmain.c


line 1252 : "libGL.so.1" is the default value for
"gl_driver" param

#if defined(_WIN32)
gl_driver = ri.Cvar_Get( "gl_driver", "opengl32",
CVAR_ARCHIVE );
#elif defined(MACOS_X)
gl_driver = ri.Cvar_Get( "gl_driver",
"/System/Library/Frameworks/OpenGL.framework/Libraries/libGL.dylib",
CVAR_ARCHIVE );
#else
gl_driver = ri.Cvar_Get( "gl_driver", "libGL.so.1",
CVAR_ARCHIVE );
#endif

-----

line 1286 : "glx" is the default value for "vid_ref" param

#if defined(_WIN32)
vid_ref = ri.Cvar_Get( "vid_ref", "gl", CVAR_ARCHIVE );
#elif defined(MACOS_X)
/* FIXME: Don't know the macosx driver, yet */'
vid_ref = ri.Cvar_Get( "vid_ref", "glx", CVAR_ARCHIVE );
#else
vid_ref = ri.Cvar_Get( "vid_ref", "glx", CVAR_ARCHIVE );
#endif

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