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UFO: Alien Invasion
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icon_project.png UFO: Alien Invasion / Closed Bug report #2137 Impossible to assemble map: or_medium
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This issue has been closed with status "Closed" and resolution "Not determined".
Issue basics
  • Type of issue
    Bug report
  • Category
    Maps
  • Targetted for
    Not determined
  • Status
    Closed
  • Priority
    3. Normal
User pain
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
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  • Last updated
  • Estimated time
    Not estimated
Issue details
  • Resolution
    Not determined
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Complexity
    Not determined
  • Platform
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Description
[http://sourceforge.net/p/ufoai/bugs/2137 Item 2137] imported from sourceforge.net tracker on 2013-01-28 19:22:20

Windows XP SP2
UFOAI Developer's Built 2.3 R25071 (but the problem is in some earlier builds too).
After shooting down the UFO can't enter mission.
Savegame saved before shooting it down attached.
===== Comments Ported from Sourceforge =====

====== roman-sharp (2009-07-11 20:34:47) ======

Save before shooting down
====== geever (2009-07-12 09:30:26) ======

Please define "can't enter". Attach an ufoconsole.log and write a step-by-step list of actions for reproducing. Thanx.

-geever
====== roman-sharp (2009-07-12 10:24:50) ======

> Please define "can't enter".

Two scenarios were observed. Both have common steps, only outcome is different:

1) UFO is shot down by interceptors, "New alien activity" created.
2) Dropship sent to do the mission
3) When dropship come to the point and dialog "Enter the mission" "Auto-battle" emerges
4) Press "Enter the mission"
5a) Instead of entering the mission you are returned to geoscape
5b) You can see only crosshair cursor on the screen.

Attaching the log file.

Sorry for stupid first report, I'll improve.
====== roman-sharp (2009-07-12 10:25:17) ======

Log file
====== roman-sharp (2009-07-12 10:35:35) ======

One more log file, more precious reproducing
====== geever (2009-07-12 11:32:58) ======

"ERROR: SV_AddMapTiles: Impossible to assemble map"

^That was the relevant part of the log.

But that didn't happen here. please open the console and run a "debug_listmission" command. Look for your mission (the baseattack one) and check it's mapDef value (it was bridge here). Maybe you could check if you have those maps...

-geever
====== roman-sharp (2009-07-12 11:51:02) ======

Sorry, I can't figure what debug_listmission data are relevant, so I'm attaching a screenshot of debut_listmission output.
====== roman-sharp (2009-07-12 11:51:26) ======


====== geever (2009-09-05 18:17:22) ======

I think it was fixed. Report back if you still have it.

-geever
Steps to reproduce this issue
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