UFO: Alien Invasion Issue Tracker
UFO: Alien Invasion
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icon_project.png UFO: Alien Invasion / Closed Bug report #2107 Actor stops in mid-air
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This issue has been closed with status "Closed" and resolution "Not determined".
Issue basics
  • Type of issue
    Bug report
  • Category
    Battlescape
  • Targetted for
    Not determined
  • Status
    Closed
  • Priority
    3. Normal
User pain
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
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  • Last updated
  • Estimated time
    Not estimated
Issue details
  • Resolution
    Not determined
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Complexity
    Not determined
  • Platform
    Not determined
  • Architecture
    Not determined
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Description
[http://sourceforge.net/p/ufoai/bugs/2107 Item 2107] imported from sourceforge.net tracker on 2013-01-28 19:22:20

A falling actor freezes in mid-air when he sees an alien while falling.
===== Comments Ported from Sourceforge =====

====== aduke1 (2009-07-24 22:24:31) ======

Do we have more detailed info about this issue ?
Is there a known way to reproduce it ?
How is this related to routing and/or pathfinding ?


====== wilminator (2009-07-25 01:22:34) ======

I've seen this happen in the excavation map- the actor goes to fall down the shaft at (158, 123, 1) into (158, 124, 0). However, right now there is a bug preventing the actor from falling. Mathematically, there shouldn't be a problem- there is exactly UNIT_HEIGHT distance between the floors. I'm looking into the "can't fall" error now.
====== wilminator (2009-07-25 02:18:42) ======

OK, I have a fix for the falling error, and the actor is not freezing in mid air. I'm committing my fix.
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Issue created
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