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icon_project.png UFO: Alien Invasion / Closed Bug report #2039 Can't equip soldiers with armors
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This issue has been closed with status "Closed" and resolution "Not determined".
Issue basics
  • Type of issue
    Bug report
  • Category
    Campaign
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    Closed
  • Priority
    3. Normal
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Description
[http://sourceforge.net/p/ufoai/bugs/2039 Item 2039] imported from sourceforge.net tracker on 2013-01-28 19:18:54

SVN 22213

No matter the number and the type of armours you have in stock, they don't appear to equip soldiers.

If you use an old version of interface (svn 22055 for example) you can affect armor to soldiers and then if you go back to svn 22213 it is possible to remove or put one of these armors.
===== Comments Ported from Sourceforge =====

====== desman64 (2009-02-01 11:29:43) ======

And in SVN 22230 they don't appear at all. Even in storage room.
====== desman64 (2009-02-01 13:10:57) ======

Addendum :

Console message :
Com_ParseItem: unknown token "armourpath" ignored (weapon armour_light)
Com_ParseItem: unknown token "light" ignored (weapon armour_light)
Com_ParseItem: unknown token "armourpath" ignored (weapon armour_medium)
Com_ParseItem: unknown token "medium" ignored (weapon armour_medium)
Com_ParseItem: unknown token "armourpath" ignored (weapon armour_power)
Com_ParseItem: unknown token "power" ignored (weapon armour_power)
Com_ParseItem: unknown token "armourpath" ignored (weapon armour_light_alien)
Com_ParseItem: unknown token "light" ignored (weapon armour_light_alien)
Com_ParseItem: unknown token "armourpath" ignored (weapon armour_medium_alien)
Com_ParseItem: unknown token "medium" ignored (weapon armour_medium_alien)


====== geever (2009-02-01 17:25:40) ======

It seems the savegame compatibility broke after some changes in armour defs. With a new game armours are equipable.

-geever
====== btaxis (2009-02-01 18:17:46) ======

Sorry about that. I didn't realize renaming them would break savegames.
====== desman64 (2009-02-01 19:20:14) ======

OK, so we can consider this as a "normal" bug. :)
And solved.....
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