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icon_project.png UFO: Alien Invasion / Closed Bug report #1896 Wrong placement of bomb in fueldump
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This issue has been closed with status "Closed" and resolution "Not determined".
Issue basics
  • Type of issue
    Bug report
  • Category
    Battlescape
  • Targetted for
    Not determined
  • Status
    Closed
  • Priority
    3. Normal
User pain
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
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  • Last updated
  • Estimated time
    Not estimated
Issue details
  • Resolution
    Not determined
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Complexity
    Not determined
  • Platform
    Not determined
  • Architecture
    Not determined
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Description
[http://sourceforge.net/p/ufoai/bugs/1896 Item 1896] imported from sourceforge.net tracker on 2013-01-28 19:12:13

The model is drawn at the correct spot in radiant, and item is assigned to the correct pos - but it's still rendered wrong in battlescape. maybe the ent origin shift isn't correct - this needs checking. maybe the model isn't centered to 0,0,0 (but why is it correct in radiant them?)
===== Comments Ported from Sourceforge =====

====== geever (2008-11-23 22:40:51) ======

I saw similar several times. My soldier dropped his laser rifle (so it's in the same square as the soldier) but it was rendered at wrong position - see my screenshot.

-geever
File Added: ufo12.jpg
====== nobody (2008-12-17 05:29:42) ======

Which map is this? The actor could be off center- it is a bug I though I worked out a few months ago.
====== tlh2000 (2008-12-17 06:42:26) ======

the map that is given in the subject ;)

fueldump
====== tlh2000 (2009-11-17 19:14:24) ======

fixed in trunk
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