UFO: Alien Invasion Issue Tracker
UFO: Alien Invasion
Go to the previous open issue
Go to the previous issue (open or closed)
star_faded.png
Please log in to bookmark issues
icon_project.png UFO: Alien Invasion / Closed Bug report #1884 segfault when compiling a testcase
Go to the next issue (open or closed)
Go to the next open issue
There are no more issues in that direction.
This issue has been closed with status "Closed" and resolution "Not determined".
Issue basics
  • Type of issue
    Bug report
  • Category
    Map Compiler (ufo2map)
  • Targetted for
    Not determined
  • Status
    Closed
  • Priority
    3. Normal
User pain
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
Affected by this issue (0)
There are no items
People involved
Times and dates
  • Posted at
  • Last updated
  • Estimated time
    Not estimated
Issue details
  • Resolution
    Not determined
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Complexity
    Not determined
  • Platform
    Not determined
  • Architecture
    Not determined
Attachments (0)
There is nothing attached to this issue
Duplicate issues (0)
This issue does not have any duplicates
Description
[http://sourceforge.net/p/ufoai/bugs/1884 Item 1884] imported from sourceforge.net tracker on 2013-01-28 19:12:13

revision 20288. see the attached testcase. attempting to compile this (broken) map segfaults ufo2map. unfortunatelty, i was unable to obtain a backtrace.
===== Comments Ported from Sourceforge =====

====== richlv (2008-11-22 09:20:41) ======

testcase
====== blondandy (2008-11-22 09:31:40) ======

i will take a look in a few days. (can't use my linux machine ATM, but when i can see what valgrind has to say, i might be able to fix it).

though, if this is a compilation issue, i am not the best person.
====== blondandy (2009-01-14 21:15:22) ======

ParseBrush: texture name too long (limit 32): tex_material/c_blackaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
Could not find texture 'tex_material/c_blackaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa'
==8110==
==8110== Process terminating with default action of signal 11 (SIGSEGV)
==8110== Bad permissions for mapped region at address 0x64CFFF
==8110== at 0x69D9AF5: memmove (in /usr/lib64/valgrind/amd64-linux/vgpreload_memcheck.so)
==8110== by 0x41CA6B: MoveBrushesToWorld (map.c:865)
==8110== by 0x41CFA0: ParseMapEntity (map.c:993)
==8110== by 0x41D6E0: LoadMapFile (map.c:1137)
==8110== by 0x403FC7: main (ufo2map.c:658)

not sure if the long tex name is causing that segfualt there.
====== blondandy (2009-01-14 22:08:10) ======

the map has no worldspawn.

the segfault disappears if the first func_group is changed to a worldspawn. I think various bits of the code assume that the first (index 0) entity is the worldspawn.

a simple fix would be to test for the first entity being worldspawn. this strikes me as a bit inelegant, though. a slightly unnecessary condition.
====== blondandy (2009-01-16 21:06:45) ======

r21849 | blondandy | 2009-01-16 21:03:30 +0000 (Fri, 16 Jan 2009) | 3 lines
Changed paths:
M /ufoai/trunk/src/tools/ufo2map/map.c

* Sys_Error if the zeroth entity is not worldspawn
* fixes 2325877 "segfault when compiling a testcase"

====== richlv (2009-01-25 20:43:24) ======

confirming fix in revision 22033 - it now prints :
"The first entity must be worldspawn, it is:func_group"
Steps to reproduce this issue
Nothing entered.
Todos (0 / 0)
Issue created
footer_logo.png The Bug Genie 4.3.1 | Support | Feedback spinning_16.gif