UFO: Alien Invasion Issue Tracker
UFO: Alien Invasion
Go to the previous open issue
Go to the previous issue (open or closed)
star_faded.png
Please log in to bookmark issues
icon_project.png UFO: Alien Invasion / Closed Bug report #133 Program stops suddenly
Go to the next issue (open or closed)
Go to the next open issue
There are no more issues in that direction.
This issue has been closed with status "Closed" and resolution "Not determined".
Issue basics
  • Type of issue
    Bug report
  • Category
    Battlescape
  • Targetted for
    Not determined
  • Status
    Closed
  • Priority
    3. Normal
User pain
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
Affected by this issue (0)
There are no items
People involved
Times and dates
  • Posted at
  • Last updated
  • Estimated time
    Not estimated
Issue details
  • Resolution
    Not determined
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Complexity
    Not determined
  • Platform
    Not determined
  • Architecture
    Not determined
Attachments (0)
There is nothing attached to this issue
Duplicate issues (0)
This issue does not have any duplicates
Description
[http://sourceforge.net/p/ufoai/bugs/133 Item 133] imported from sourceforge.net tracker on 2013-01-28 18:11:52

When i failed in a mission, killing all my soldiers,
sudenly the game crass (the program stops), with this
message:

Com_DestroyInventory: numIDS: 8
Com_DestroyInventory: numIDS: 8
Com_DestroyInventory: numIDS: 8
Com_DestroyInventory: numIDS: 8
Com_DestroyInventory: numIDS: 8
Error: There are more than the allowed entries in
container 6 (cnt:1024, MAX_INVLIST:1024)
(Com_EmptyContainer)
Com_DestroyInventory: numIDS: 8
Error: There are more than the allowed entries in
container 6 (cnt:1024, MAX_INVLIST:1024)
(Com_EmptyContainer)
Com_DestroyInventory: numIDS: 8
Error: There are more than the allowed entries in
container 6 (cnt:1024, MAX_INVLIST:1024)
(Com_EmptyContainer)
Team 1 ended round, team 7's round started!
G_ActorDie: kill actor on team 1
G_InventoryToFloor: item to floor: assault
G_InventoryToFloor: item to floor: assault_ammo
New morale is 0.50 - entity morale is 1961
New morale is 0.50 - entity morale is 623
New morale is 0.50 - entity morale is 802
New morale is 0.50 - entity morale is 584
New morale is 0.50 - entity morale is 819
New morale is 0.50 - entity morale is 618
New morale is 0.50 - entity morale is 827
==== ShutdownGame ====
recursive shutdown
Error: MSG_WriteByte: range error ('server/sv_game.c',
line 235)

Program exited with code 01.

===== Comments Ported from Sourceforge =====

====== nobody (2006-07-12 08:36:22) ======

Logged In: NO

in the current revision i've added a debug version of the
affected function. Please retry and report back.
====== jagreen (2006-07-12 22:34:20) ======

Logged In: YES
user_id=1551250

I downloaded it with this command (2 days ago):

svn co https://svn.sourceforge.net/svnroot/ufoai/ufoai/trunk

There is some way to know my actual version?
====== jagreen (2006-07-12 22:37:03) ======

Logged In: YES
user_id=1551250

The same exit problem when i press in abort mission.
====== mikonmimuw (2006-07-13 12:53:31) ======

Logged In: YES
user_id=1323456

At revision 1878.

The same problem. The end of the log:

Team 1 ended round, team 7's round started!
G_ActorDie: kill actor on team 1
Team 7 ended round, team 0's round started!
********************
ERROR: CL_ParseServerMessage: Illegible server message 0

********************
==== ShutdownGame ====
SDL audio device shut down.

====== jagreen (2006-07-13 17:52:42) ======

Logged In: YES
user_id=1551250

Im at revision 1804
====== bandobraz (2006-08-05 22:54:53) ======

Logged In: YES
user_id=1557623

This is probably fixed in current SVN trunk. Please verify
and if you ever encouter "MSG_WriteByte: range error" open a
new bug report with ufoconsole.log attached. Thanks!
Steps to reproduce this issue
Nothing entered.
Todos (0 / 0)
Issue created
footer_logo.png The Bug Genie 4.3.1 | Support | Feedback spinning_16.gif