Changelog/2.2
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Version 2.2.0
Code
New Features
- 3D Geoscape - possible to select in options.
- Target to different height levels for shooting using the shift key.
- Tip of the Day.
- Implemented capacities for base facilities.
- Implemented dependencies for base facilities.
- Aircraft slots to get several aircraft items per aircraft.
- Air interceptions.
- Base defense against UFO raid.
- Personel and aircrafts transfer between bases.
- Actorsounds. [WIP]
- UFO crash.
- UFO-Recoveries.
- Shoot-through-walls. [WIP]
- Footstep sounds.
- Added e-mails.
- Ambient sounds via misc_sound entity
Bugfixes and code cleanup or improvement
- Solaris port (thanks McMurlock)
- Mac PowerPC (and maybe also PS3) port
- Reimplemented the transfer code.
- RoQ support (cutscenes).
- OGG-Vorbis support for sound effects.
- New memory subsystem which fixes most of the memleaks we had in our old code.
- Better item descriptions in UFOpedia and other menus.
- Fixed Intel graphic card support.
- New network code.
- Merged client and renderer code
- Video subsystem now uses SDL on every plattform
- Merged client and sound driver code
- Sound subsystem now uses SDL on every plattform
- Improved sound system (no more sound stuttering)
- Faster map loading
- Bugfixes for random map assembly code
- Bugfixes for overlapping texts
Artwork
- New rank images that reflect the list of ranks written by Winter.
You can see them in Manual/Singleplayer/Ranks.
Models
- Bloodspider model with animations & texture (see here) has been added
- The texture has been created by Protoarmor.
- Full integration into the game is still open though.
- IR-Goggles model (new). See the model.
- SHIVA Rotary Cannon model&texture added. 4-barreled version of the "chaingun" model that is usable in an aircraft. (See models/aircraft/shiva for the model)
- Particle Beam Weapon model&texture added. (See models/aircraft/pbw for the model and here for a screenshot.)
- Fixed broken Shevaar death animation #1741771
- A lot of new static map models - see the Gallery for render images.
- Power armour (currently only multiplayer)
Sounds
- some new geoscape event sounds
Other
- Improved in-game IRC client (hit F10 to get it from everywhere in the game once you are connected)
- Improved serverbrowser
- New Armour system
- Soldier turning via RMB (Right mouse button)
- Redone the credits sequence
- Language selection via menu
- Implemented headgear slot
- Polish for mail client, hospital and some other menus
- Cleaned up textures - replaced a lot of textures with GPled ones and removed a lot of unused textures
- Better popup messages when and why buildings are inactive
- Updated PDF manual
Maps
- New maps
pipes_const01
,terrain02
,convoy01
- Fixed a lot of mapbugs (like actors inside of solid objects, unusable stairs, shoot through objects and so on)
- New base facilities:
- Antimatter Storage facility map
- Missile facility for base defense